Subject: I have another theory about the "shape" of the multiverse.
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Posted on: 2014-05-31 15:40:00 UTC

I'll try explaining it, hoping it makes sense 'cause I would need some sort of 3D modelling to show it.

Basically, the "nexus" in every multiverse is the World One, and the sub-universes (the Word Worlds) all depend from it somehow.
The PPC doesn't exactly have a place in the "web" of multiverses, because as we know PPC HQ has "pieces" in every universe, but so far the model isn't much different from Huinesoron's.

The difference comes on how the multiverses are placed, as I don't exactly like the "random places in the void" idea either.

So let's try to envision the multi-multiverse as something like this:

http://upload.wikimedia.org/wikipedia/commons/e/e8/Zeroth_stellation_of_icosahedron.png

Where every triangle is the base of a pyramid with the vertex at the centre of the icosahedron. Every multiverse is housed inside one of the pyramids, with the World One near the vertex and the other worlds coming down from it towards the base. The PPC-like organization, so, actually permeates most of the pyramid.

It also means that every multiverse has some "big" points of contact with some other multiverses corrisponding with the sides of the pyramid (the Prime Multiverse has apparently at least those with the Steampunk and Mirror, and a much smaller one with every other multiverse at the vertex (Shipverse?)

This results in easier contact between multiverses sharing sides, explaining why we had several encounters with the EPC but only Lux falling in from the Shipverse.

What is keeping the multiverse together at the vertex, though? I'd say either the Real World or some other kind of dimensional nexus.

I hope this makes sense?

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