Subject: While we're on realism,
Author:
Posted on: 2016-05-07 04:14:00 UTC

They should also add a feature where, as your character stays in the game, they very slowly go insane, and eventually leave the war a broken shell of what they used to be.

Bonus points for whoever has the least PTSD at the end of the round!

But, really, I do wonder if one could do balanced and realistic tank gameplay.
From what I understand, it came down to complete luck that your tank would even start.
Doesn't sound too fun to me.
I suppose there's a 'Guns of Icarus' sort of thing crouching in the corner somewhere around that, but Guns of Icarus uses a whole lot of suspension of disbelief (hitting things with wrenches makes their damage worse, in my experience.)

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