Subject: Two examples.
Author:
Posted on: 2013-07-07 23:27:00 UTC

One is Magic: the Gathering. If you look up the creature type faerie, you'll end up with lots of cards that disrupt the flow of the game. In-universe, faeries are largely known for being mischievous.

The second example that comes to mind is the fairies in The Legend of Zelda: Oracle of Ages. They turn the local forest into a maze so they can play hide and seek with you. Multiple times.

Reply Return to messages