Subject: It's funny.
Author:
Posted on: 2016-02-26 17:53:00 UTC

To be honest, up until recently having a straight draft and not just something that I repeatedly tweaked was a pretty recent thing for me; it's much harder to keep on tweaking when you're writing on paper. You just have to keep going. (Which might explain the relative amount of productiveness I've squeezed out lately.)

But truly, that's the point of drafts- to have something to rework and tweak into a better story with the next version.

With Stormbreak, for example, I wrote the vast majority in a tiny notebook that could fit into my pocket, whenever I thought I had the time or could sneak in a few sentences. Sometimes this was in the dark (protip: Avoid doing that when you can).

Afterwards, I'd retype what I had into my tablet, generally in large chunks so I'd get a page or three typed up at a time.

Between the amount of time it took, progression in the story in the notebook itself, and being unable to read some of my handwriting (each section would usually get a small label that'd tell me a quick summary), I'd change things to suit later details and keep the pace how I wanted it to go once it hit the actual point of being typed.

Whenever we hit a port and I got wifi, I'd sync it so it could get read and have discrepencies and other errors pointed out, at which point I'd change the things that caused those issues.

So the published version is closer to about... two and a half drafts of work.

I'm also finding out that working with an outline- even the most limited of ones- actually helps make it go a lot faster when it comes to not writing myself into a knot and keeping things going apace.

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