Subject: Why do you ask? (nm)
Author:
Posted on: 2016-02-23 11:57:00 UTC
-
Can somebody please create an article about Personality? by
on 2016-02-23 06:52:00 UTC
Reply
On the wiki, that is.
-
Why do you ask? (nm) by
on 2016-02-23 11:57:00 UTC
Reply
-
Re: Why do you ask? by
on 2016-02-23 17:48:00 UTC
Reply
It might come in handy for those who don't quite know what a personality is. Besides, there are already articles on basic story stuff like spelling and logic.
-
... Does anyone actually not know that? by
on 2016-02-23 18:33:00 UTC
Reply
Apologies if I'm simply exposing my ignorance here, but it seems like a pretty basic thing that people should know.
That said, I'm not averse to creating an article for it, since we stress the importance of the concept pretty heavily. However, we already have an article about characterization, and I'm not sure there's a useful distinction between the two. Can anyone make one, or should I just build a section on personality within the characterization article?
~Neshomeh -
Well, by
on 2016-02-29 17:00:00 UTC
Reply
Describing a personality is differently from conceptually knowing what it is.
Then again, there are people who think superficial traits make them interesting. -
True. by
on 2016-02-29 17:31:00 UTC
Reply
And "personality" is such a huge, multifaceted concept that putting it into satisfying words is turning out to be more difficult than I'd thought it would be.
~Neshomeh -
Well, maybe an article about what makes... by
on 2016-02-23 18:42:00 UTC
Reply
...1, 2 and 3-dimensional characters?
-
Hmm... by
on 2016-02-23 21:14:00 UTC
Reply
The more I think about it, the more I'm finding distinctions to make. Maybe I'll retool the Characterization article to be about the process of creating/writing a character (i.e. an out-of-universe perspective) and write a Personality article to be about the traits that make up an individual's character from an in-universe perspective.
I'd say a personality is assumed to be complex whereas characterization doesn't have to be. You can have 1, 2, and 3-dimensional characters, but you don't generally hear about 1, 2, or 3-dimensional personalities, right?
~Neshomeh -
If I can make a suggestion... by
on 2016-02-26 03:47:00 UTC
Reply
...how about giving examples of 1, 2 and 3-dimensional characters within the articles themselves?
-
Perhaps. by
on 2016-02-26 17:16:00 UTC
Reply
I'm not sure how I'd give an example of a one-dimensional character, though, since by definition they don't have distinguishing features.
I'm a little worried that any examples I'd choose for two- and three-dimensional characters would just wind up causing debates. I dunno, maybe if I pick them from the Potterverse... there are certainly enough there to choose from.
~Neshomeh -
Are redshirts one-dimensional? (nm) by
on 2016-02-29 16:58:00 UTC
Reply
-
Yes indeed. by
on 2016-02-29 17:27:00 UTC
Reply
I've already put in a reference to them, in fact. I may make it more explicit. I'm almost happy with the Characterization article at this point, but I'm sure it still needs work.
~Neshomeh -
I say go for it. by
on 2016-02-27 03:19:00 UTC
Reply
There are examples in other articles.
-
Cardboard cutout characters by
on 2016-02-24 22:31:00 UTC
Reply
That's what I call it when a writer creates a character with so much less characterization than their role in the plot that you could put a cardboard cutout in their place and nobody would notice the difference.
I'm not sure what the charge itself is called--perhaps an agent would call it "Forcing Generics into main-character roles", or just "bad characterization".
A notable example of a cardboard cutout from a Legendary is, of course, laura. She has no personality whatsoever, but is the main character in the story.
laura's amount of characterization would be appropriate in a well-written story only for a Generic--those characters in crowd scenes who never get speaking parts. She wouldn't even make a good bit character!
The Bad Psychology article touches on this: People have to act in consistent ways. Not necessarily rational ways, but your characters have to do the things they do because they are who they are. And if you don't know enough about who they are to figure out what they will do, then that's not enough characterization. The more they'll do in your story, the better you have to define their personality.
In the PPCverse, people who have bit parts in goodfic or canon are full-blown people. You only see small parts of their personality in the story, but it's all there. That's because good writing gives you the idea that whatever part of their personality you can see, it's part of a coherent whole. These characters are sentient in the sci-fi sense--full people whatever their species.
However, poorly-described badfic characters don't have a coherent personality or don't have enough of a personality to begin with, so they are more like cardboard cutouts than people. That's why most Assassins don't consider themselves murderers; they're not killing people, only crude facsimiles of people or distorted eldritch abominations that try to pretend to be people, but fail at it.
Many badfic characters try to shore up the rickety structure of their personalities by patching it with details. Instead of motive and identity, these characters have flowery physical descriptions, powers and abilities, or even trajeck backstories. But beneath it all, there's no actual person to be found. -
Hit the nail on the head by
on 2016-02-26 07:07:00 UTC
Reply
I suggest turning this post into an article on Personality for the wiki.
-
I've already begun working on the article. by
on 2016-02-26 17:07:00 UTC
Reply
I'm not happy with it yet, but at least it exists now.
~Neshomeh -
Thank you very much! (nm) by
on 2016-02-24 03:52:00 UTC
Reply
-
I'd say... by
on 2016-02-23 22:40:00 UTC
Reply
That personality is a part of characterisation, but not the whole deal. I mean, take iconic weapons, for example. Off the top of my head, Cloud Strife's Buster Sword is a part of his characterisation, but isn't a part of his personality, per se. Ditto for Sherlock's deerstalker and opium pipe.