Subject: I summoned thee!
Author:
Posted on: 2016-01-21 00:40:00 UTC
It's very hard. Thankfully, I'm the first DM my players have ever had, so hopefully they don't know how bad I am.
Yeah, it's a homebrew: I actually planned on running published adventures until I felt prepared (ha, what a funny conception of DMing I had) enough to start my own campaign, but Stuff Happened. I ran a little test scenario at the table after we finished creating our characters, to take 'em for a spin-- nothing much, just a tiny bit of RP and some goblins attacking the town they were in. Then I went overboard at the end, and the village elder hired the party to clear out a nearby island to stop the attacks, and the homebrew just... happened. Now I'm semi-retrofitting the world according to what my players have done and also creating the story. Not exactly ideal, but it could be worse. Are there any settings you recommend? I'm ridiculously new to all of this, so I know nothing. Literally nothing. I should really get a D&D magazine subscription or something...
I'll bring up the second tip next session: the PCs don't seem very well connected with the story. I think that'll help.
Unexpected nonsense is my specialty. =]
Er, what's a flumph?
Thank you very much for all the advice! I certainly need it.
-Alleb