Subject: I actually didn't like the fifth dungeon as much.
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Posted on: 2017-05-06 15:09:00 UTC

The design was really cool, sure, and I had a good laugh at the party's reaction to the fact that the "Break" option on one of the puzzles lasts about five seconds, but it was hard to find places to ambush enemies from, and that got annoying fast. The airlock puzzles in the latter half of the dungeon didn't help, although those were kinda satisfying when I finally solved them.

Still, the plot twist around it is really awesome, so... Yeah, fun times!

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