Subject: A Bit Late to the Party But...
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Posted on: 2016-08-25 07:40:00 UTC

Sorry if I'm a couple days behind everyone else, just started a job this week. Anyway:

At my college, most of the tabletop RPG players run in the same group. We've had some loony characters and players we had to deal with, but none as Sue-ish as the guy who wanted to play Thor.

He needed to be a deity, or as close to it as you can get as a player character, so he was a Kyrie, which are basically angels. But he didn't know he was an angel, and he didn't have wings. This was because when he was young, his mother was kidnapped, he was cursed, and he forgets anything that has to do with who his mother is, or what his powers are. No word on the father, who presumably fell victim to Protagonist Parent Syndrome. But don't worry, this guy still had a relic to remember his mother by. It was basically Thor's hammer. Big, lightning-y, and with a spell that let it return if he threw it.

The idea itself was vaguely overpowered, poorly thought out, and cliche, but it was serviceable. The real problem was when he actually played this character. If it didn't advance HIS plot, he didn't care. He got into a significant amount of (verbal) fights with the party about how he needed to find his mother, because the GM kept enabling him with plot hooks, even though the entire rest of the party was more concerned with the actual campaign objective. This was a group of upperclassmen after all, so they were basically working on a timer until they graduated.

Eventually, the player ended up moving schools. I can't say he was anything less than a good guy, but I also can't say that I miss his play-style.

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