Subject: I wouldn't say so, personally.
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Posted on: 2016-07-23 00:09:00 UTC

The decision of what disguise to use, or even to use one at all, can serve many roles in a mission. They can reveal an agent's opinions on the culture(s) they're about to enter, or even whole aspects of their personality they couldn't express in their regular body. (Hemlock, anyone?) Following from this, it allows the chance for discussion, or even outright disagreement, between the partners, which can potentially feed into a plot throughout the mission.

But best of all, locking your agents into a single disguise for the extent of the mission places a restriction on you as the writer. As Mark Rosewater says, restrictions breed creativity, forcing you to come up with clever solutions to any unseen problems the disguise leads to. Especially in crossovers: do you pick something that appears in both worlds, but may not be optimal in either? Something unique to only one of the worlds, and force the agents to be extra cautious in the other?

Now the DORKS? Yeah, I do consider that overpowered. It pretty much removes all the narrative strengths above by giving the agents a free, easy solution to any disguise related problem. That's why I chose long ago never to give my agents one. In fact, I'm going to start having my agents collect a set of costumes they can use when only their fashion needs to change. More restrictions! More creativity!

—doctorlit wrote this outdoors and kept passing out in the heat; many odd squiggle words had to be backspaced away.

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