Subject: More page's not found
Author:
Posted on: 2016-07-22 11:44:00 UTC
Specifically the 'o' of optimised and the first 'o' of the last Pokemon.
Subject: More page's not found
Author:
Posted on: 2016-07-22 11:44:00 UTC
Specifically the 'o' of optimised and the first 'o' of the last Pokemon.
Training up the teams I'm going to put in my Ground/Rock gym, and encountered something rather weird, if both pokemon faint in the same turn (say due to poisoning) then the game gets stuck, you have to replace your pokemon as if you lost the battle but the AI doesn't replace their pokemon acting as if it still has HP despite the fact it has fainted. You can't select a move for your replacement pokemon to use or anything, the game gets stuck.
Although I'm also waiting for enough ground types to be released so that I can do some kind of Ground (or Ground/Rock) type gym. With Numel now out that makes it more likely, but I'd prefer to have the Trapinch line before I put it on the board.
With only four new Pokemon introduced, followed by Fairy and Poison each of which only has five 'new' Pokemon (I say 'new' because obviously Fairy didn't exist in Gen III). This also doesn't include Mega evolutions in which case Electric and Poison would be tied with five.
Specifically the 'o' of optimised and the first 'o' of the last Pokemon.
Yeah, that first one is trying t send you to a page for Crawdaunt. There are no pages for Crawdaunt. Oops.
Not sure about the last one - it seems to work for me? Should point here, I think.
hS
The link on this post works for me, on the last post it still doesn't.
Behold the new Gym page. This version takes your savecode and a Gym Code and pits you against yur opponent in a battle to the
death fainting! Until and unless you can defeat all of their Pokemn, you can't have your savecode back. That's right - no 'kill one, lose, and come back later' here. Unless you win, it's all for naught.
I fully expect this one to be stuffed full of bugs. Anyone who pints some out... well, you can probably figure out what you get.
h
At the moment, the last pokeball in your post goes to a 'page not found', which unless this is a reference to Missingno. I assume is not meant to happen.
I wonder what that was meant to be?
So, thanks for the bug report. Which is your favourite MissingNo. sprite? Asking... for a friend. [Looks sketchy]
hS
I think it's called Red and Blue normal on Bulbapedia
This is lovely, thank you! I haven't got a chance to play yet, but I will!
But can't load the actual gameplay part of Go. I like the picture of the Gyarados on the loading screen, though.
—doctorlit is sad he can't assist his fellow zookeepers in maintaining the three gyms on zoo grounds. :(
They tend to be full of hacks. We've all done such horrible things, so no harm.
For future projects: do you want to not think too much about stylesheets? Do you want your site to look pretty much like very many other sites? Try Bootstrap (aka, I'm using this on T-Board with a tweak or 2 so that I don't have to care about such things)
... do you have a favourite MissingNo sprite?
hS
but I like "Yellow normal" (the really glitchy red/orange/yellow one). Seems like the right image for a bug-induced Pokemon
but it looks like I was wrong! This game is pure awesomeness. One question, though, do our Pokégone retain their levels when they evolve, or does it start over? Simply curious because I've been keeping records.
You have amazed me yet again.
*hint hint hint*
you're doing the Hoenn Pokemon for this?
Other than, of course, to get me to constantly sit back and point at my screen and say 'Hey! I remember that!'
Whismurs still weird me out.
You magician!
You wizard!
You sorcerer!
This is cool as hell, and I will partake in it posthaste.
It would be a little bit weird if it doesn't meet the standards I'm setting, now.
Can't wait to destroy you nerds tomorrow.
Give moves their special effects, if they didn't have them already. Right now, gameplay is a bit shallow after a while.
=HWIK=RMIQO=MRUIEIYJH@VNStorme
Now if only I could find the Taillow code...
In my collection, I have but a number of Bug-types that will eventually become flying types, and a Wingull.
NSMBNRI@EML@DLN@O<NBK?N@Granz. Let's rumble!
You've beaten my second obstacle, and only had what, three deaths? But we'll see how you do against Ace Trainer Isabell! She's the one I eventually gave up recording while I was training, because it took longer to record than it did to actually fight. Oh, by the way, did I mention that the Gym Leader has a little surprise up his sleeve? Since there were only five normal types when I made the gym, not counting Azurill, I had to fill in the spot with something, so let's see how you do against that something... if you get that far. Mwa ha ha.
Plus, I ran through everything and realized, "Whoops! I've already done all this work and I've only got five normal types! ... Well, why not throw something random into the mix? It'll give them a 'nice' surprise!" And, well, I get the feeling this is going to come down to Hammer Arm. Who's with me? Also, dang, that was fast. I'm gonna go cry in a corner now and curse your stupid Probopass into oblivion. Meh. I'm taking everyone to the Pokémon center now.
Haven't had time to do any battles yet, but the searching is fun! And the comparing stats to find the best options. :)
—doctorlit's phone is Motorola, and cannot run Go
[img]https://s32.postimg.org/hx9h4632p/PokemonGonevsDoctorlit1.png[/img]
My Gym Code: DHIJK=HCIQO=>NNLEIYJH@LDStorme
https://s31.postimg.org/ateg5csxn/PokemonGonevsDoctorlit1.png
Whilst I go and remember how to actually put pictures on the Board.