Subject: Re: Fair warning: this post contains a lot of words.
Author:
Posted on: 2019-04-19 22:04:00 UTC

hS… it is so nice to be friends with people who are nerds. This made me laugh really hard in a good way when I saw it the other morning. Worldbuilding is the part of writing I struggle with most, so this Lot Of Words is lovely; thank you.

I’ll have to make a separate thread for my Hobbit project at some point, I think! It’s a bit long and kind of tangential to this current topic, but I am very interested to see what people feel about cutting various elements and how that might affect things as a whole. I need to do a proper writeup of how timelines intersect on various plots first so I can show what things are giving me issues and why.

Going back to something you said in your earlier post, I’m intrigued by the fact that the entire city has a rise of 700 feet. I’ve lived in places where that sort of elevation change is the difference between rain and snow! (Or, rainy pavement and ice.) It makes me wonder if there are architectural differences in the lowest level vs. the higher ones. I’m not sure how cold Gondor gets, but for a chuckle I looked into it a bit and it does appear those suckers people at the top might have freezing temps when people don’t at the bottom, but only by a margin of a few degrees: https://www.onthesnow.com/news/a/15157/does-elevation-affect-temperature

One of the things I love most about the idea of shops being scattered throughout the city is this idea that each circle might in a sense have its own microcosm. They could each have their own personality, and this might imply some amusing rivalries between circles. It also helps me make sense of how so many people could make a living; if they generally do their shopping on their own level, there would be more room for people of the same trade to run a successful business.

It strikes me that, if the bridges across from one side of the road to the other were wide enough, they might have shops on them as well, like Ponte Vecchio in Florence. Narrower ones might have stalls instead (or just people standing there waving things in your face).

All your ideas about markets are making me want to grab some copies of the Dinotopia books, which have some gorgeous depictions of markets in warmer-climate cities. (Also dinosaurs--a clear bonus, if not applicable here.) I might go to the bookstore later this weekend and see what artbooks I can find about markets and trade. If there’s anything that looks promising I’ll post it here.

I’m a visual person and you have no idea how useful it is to have the visuals you’ve dug up! I was trying to use stills from the movies, or, even worse, squinting at WETA minis because they seem to be the only comprehensive 3D versions of the city with a 45-degree or so view I could even find on the internet without knowing where to look. Obviously neither of those is a very good way of figuring street layouts.

Also… “Pippin’s sister the political assassin” may be my favorite thing I’ve learned out of this entire discussion of things I’m happy to have learned. And I am utterly delighted by hobbits having piggyback rides, especially as a means of settling a score.

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