Subject: Concrit, ahoy!
Author:
Posted on: 2012-02-08 17:01:00 UTC

First off, let me just say that I am very behind in my PPC related reading. As such, this is the first I've read of Danny, Laura, and Rachel. That being said, I think these two short stories were excellent introductions for the three of them.

Let's first look at Danny's story...since it is first.

I liked the thought that you put into the bars in HQ. While I am not convinced that we need that many bars, I still appreciate the way you gave each one a personality. I've been to a number of bars in my day, and each one is different. So, spot on with that.

I would have liked more information about this club they are a part of. Who runs it? What else was going on in the room? Was anyone else even there? You had some nice details, but the bigger picture would have been nice, as well.

You managed to give pencil-and-paper RPGs a bit of class, well done. I liked the in-game scenes with their Superhero characters. Was that a specific system, or just something you made up?

All of the interactions were well done. I got a real sense of the group dynamic.

The best part of Danny's section, for me, was the arrival of the Rose of Sharon. It had not even occurred to me at that point that a Flower would be involved in something like this. So, well done for surprising me.

Overall, I quite enjoyed Danny's section. It appealed to my inner nerd, as well as to my outer nerd.


On to Laura and Rachel's section.

The set up of this section was a lot of fun. Reminded me of Meet the Soldier from TF2. You did an excellent job of making Laura's seriousness funny.

Laura makes a good point about the brain being the most important weapon. If you have nothing else, at least you have your brain. Sometimes, that just has to be enough.

The Wii-mote bit was quite well done. You had a lot of tension and energy going and you were really clipping along, and the the whole thing kind of dissolves into silliness. It was an excellent use of tone shift.

I couldn't really find anything wrong with this one. It was a very strong piece. The interactions were solid, the characters were fun, and the tone was spot on.

Well done, all around.

-Phobos

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