Subject: A few questions
Author:
Posted on: 2011-11-20 21:46:00 UTC

So yes, I have a few about the general workings of HQ and missions in general.

Firstly, I may create an Intelligence Agent sometime in the future. What format should a Intelligence mission follow? Should it mimic Architeuthis' style or is it like Agent Aster's recent mission in Ferelden? I've read the Rules of Gathering Intelligence but now I'm unsure whether a DoI operative should return to HQ or go after the Sue.

Secondly, can animals talk? Alice the horse seems to be able to but is it due to some sort of universal translator thingy? DoSAT technology? Plot device?

Finally, do weapons for assassinations always have to be consistent with the cannon being cleansed? I remember somebody brought a Bren gun and rocket launchers to the sporking of Littlefoot X Cera, so how does that work out?

Thanks in advance!

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