Subject: Re: Skyrim!
Author:
Posted on: 2011-11-17 04:56:00 UTC
That's awesome! Now I have a dragon hunting theme!
Subject: Re: Skyrim!
Author:
Posted on: 2011-11-17 04:56:00 UTC
That's awesome! Now I have a dragon hunting theme!
I picked it up a few days ago, and I'm loving it. So I figured if your not too busy playing we could talk about our experiences.
So I'm playing an Argonian, cause the back of the box said you are a Dragonborn, so that's what I made.
Anyway, I'm running around Jorrvaskr and I hear a voice I recognize, Tigger, at least that's what I thought. Anyone else think Vignar Grey-Mane is Tigger? I checked Jim Cummings' Wiki page but it didn't say anything.
Second story. I'm running around the mountains just north of Whiterun (I'm not very far in the game, maybe level 8 at this point). I spot this little cabin up ahead and I decide to check it out. Out of no were I hear this screech and the ground shakes as a dragon lands between me and the cabin. I wanted to go to that cabin, and I did need a dragon soul, so charged it. After a short skirmish it jumped into the air and started to circle, that's when I noticed the other one... Crap! Time to load last save.
I'm sure I'll have more soon, but for now, let's hear you're tales of honor and glory, or non-glory, whichever.
due to RL getting in the way, but it (and Diablo III for that matter) are definitely on my to-buy list... Problem is I'm unlikely to get any real free time to play it for weeks, if not till next year.
Elcalion, busy
... with this being national novelling month and all, but a friend of mine has been waxing poetically about it, so I'm really looking forward to it.
Oh, and I looked at Jim Cummings' IMDB page and he is in the game playing 'Additional voices'. Um, thanks IMDB, that was ... vague. http://www.imdb.com/name/nm0191906/
But when I get it, I promise I am going to be the most nasty-looking, pug-ugly customer I can make in that there character creator.
I've been playing Dragon Age:Origins for a while, and I am looking at tons of mods and downloads... and one of the common mods are people making 'beautiful' faces in the dev tools and then offering them for download. Frankly, although I see their point (the in-game sliders and options look a little odd sometimes...) most of them look very homogeneous to me.
The next game I play with a customizable hero, and Skyrim is a very likely option, I am going to play the most hideous ultimate hero you ever did see.
And ye gods does that fit as a name. Through a no-doubt amusing series of misadventures I wound up trying to cross the enormous mountain towards the Eastern edge of the map. With great difficulty and enormous luck, I managed to scale all the way to the top of that ridge, overlooking the wastes on the other side, sure that I could finally get through the pass to my destination... only to be greeted by "You cannot go this way." If I could curse in Dragon, I would.
I'm playing a Khajiit-- I almost always do, even wrote a brief ficlet about it set in Oblivion/Shivering Isles. This time, I'm even playing a woman Khajiit! Crazy, I know. Aside from various benefits (claws! night-eye! fuzzy ears!), I generally play these games with a narrative running in the back of my mind the whole time, and it occurred to me that the sort of Khajiit that journeys into Skyrim from the desert would be a very interesting character indeed!
I mean, you're going from a desert to a harsh, unforgiving wilderness-- a traveler without any permanent home, drawn by a destiny unknown. But not your typical Strong, Handsome, Muscular Hero, no. A slight, wiry Khajiit, leopard-spotted and grinning, dwarfed by the towering Nords whose homes she defends (or breaks into, depending). A shadowy, unnoteworthy furred shadow, slipping through the bleak rocks and peaks amidst howling winds and blinding snow, with the Northern Lights shining above. You can almost hear the note of surprise in the smith's voice as you agree to make the dangerous journey, and the grudging respect in various Jarls' tones as you accept, and mount, their challenges. The sneering of the bandits ("Your hide will make a fine rug, cat!"), which dies on their lips as a flank and feint takes the ground out from under their feet. The unquestioning calm of the masters, so unexpected in such a hard place. The surprising beauty of the mountain streams, and wild joy of leaping up waterfalls like the ancestral sabre-cats that delight in ambush.
...I'm probably having way too much fun with that inner narrative.
To be honest, the most interesting part of the story would probably be afterwards-- the denouement of the action. How would a Khajiit react to returning to the desert and her people, after a story like that? I can't imagine walking taller, obviously, since Khajiit are not going to grow after maturation-- but she'd be used to walking among Nords, tall and strong and, relatively speaking, giants. (And real giants, at that.)
Crossing the border, as the mountains slowly turn to grassland and you leave behind the mountains where you walked on the Throat of the World, where you learned to speak in words that mortal men fear to utter, where you made a name for yourself, far from home, beneath ice and snow and beasts of pure destruction in the night.
Crossing again, from grasslands to the far desert sands of Elsweyr-- how would such a hero be received? Word of the events of Skyrim may have reached far, but picture it-- a Khajiit warrior, standing in a fighter's stance, bearing weapons that have seen frost and ice and giant's clubs, returning to the moonlit lands of her birth... where few remember or recognize her. Shunned is probably too strong a word, but 'aloof,' perhaps, works. A Khajiit who has learned songs of typical Northern Battle Glory and rage, who developed a taste for Nord mead, who has wrestled in the halls of Jorrvaskr and whose claws have wrested dragon's souls from their scales.
You'd wake in the night when a howl sounded, blade half-raised to meet an oncoming wolf, and whoever might be there would look at you oddly. One eye would always be watching the sky, for the oncoming roar of the beasts you once feared and battled. Shunned, perhaps not-- but never quite the same.
(Okay, I'm definitely having too much fun with this inner narrative.)
I think that's the proper way to play this kind of game, cause if you don't roleplay you're character might end up being boring to play.
I picture my character as a Dragonborn from DnD4e. Proud and honorable, a threat against a friend is a threat against me. I charge strait into battle with my greatsword drawn. I feel seeking around to be dishonorable, that a true warrior should stand and face his enemies head on. I'm not evil but I love to fight. I'm the kind of guy that uses the monster manual as a "to do" list.
At the end of a long day I sit back with the Companions and we tell stories of battle until dawn.
That's way more fun than simply following quest hooks.
I don't play Skyrim, but this is pretty cool: http://www.youtube.com/watch?v=gyCFuP3rM2w&feature=watch_response
This guy also did a cover of the Shire theme from LOTR..
That's awesome! Now I have a dragon hunting theme!