Also regarding art: an interesting read. by
Neshomeh
on 2010-07-02 00:31:00 UTC
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The following links are not a comment directed at Pretzel, just something art-related that I thought would fit better here than on a new thread:
Understanding Your Style: Symbols, Design Pattern, and Anti-Pattern, Parts One and Two, by =whitetrashpalace.
I found it very interesting since it deals with concepts we also see in writing, and thought it might be interesting and maybe helpful to many of us here who also draw.
And, Pretzel, the drawing is cute. A higher scan and/or save resolution would do wonders for the image quality, but the composition (the way the eye is led across the image) is really engaging. It's like following the path Lee just took down the corridors to where she is now. Very nice!
One easy way to make your images more striking is to not be afraid to use really dark darks and light lights. The darkest spots on any face, for example, are the pupils of the eyes, the nostrils, and the line between the lips. Don't be afraid to make those really black. Also, a little spot of white in the pupil really brings the eyes to life. You'll be amazed what a difference that alone can make. {= )
~Neshomeh, who isn't quite sure when she figured that trick out.
Perspective drawing by
Calista
on 2010-07-01 17:20:00 UTC
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I learned perspective drawing when I was little (I haven't got the creativity to use it well, though). It was actually pretty easy. Just now I googled "Perspective Drawing" and came up with a handful of guides on the first page. The basic principle is that you kind of imagine a grid of lines across your world; one set (the set that goes from the viewer into the distance) converges at the vanishing point, and the second set is straight up and down and across. So the door in your corridor would have straight up and down sides, and the top and bottom would be lines that go to the vanishing point. It's kind of hard to explain without pictures. *points to Google* But really not hard to learn, like I said. My sixth grade art class did fine with it.
HQ is probably one of the only places where skewed perspective wouldn't look out of place, though!
That's nice! by
Elorie
on 2010-07-01 10:14:00 UTC
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It looks good!
Maybe the lines are somewhat unclear, but hey! I like it.
And the perspective: I find it completely acceptable, given what HQ is like...
Anyway... Nice work!
Re: My sad, pitiful attempt at art. by
Miah
on 2010-07-01 04:07:00 UTC
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That's not bad. I agree that the perspective in HQ probably does look like that.
Actually... by
A Random Boo
on 2010-07-01 02:31:00 UTC
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Due to the fact HQ has never seemed to conform to standard rules of geometry, I find the perspective in the sketch perfectly acceptable! :D