Subject: A question of sorts. (Well, a bunch, but...)
Author:
Posted on: 2010-05-22 03:39:00 UTC
I only have one more question now. It's about time I asked this one, because it's been bugging me ever since I first joined this. Before anyone asks, I'm not trying to offend anyone with this, I'm just stating how I understand things.
Why are there all these rather dark, sinister things and implications concealed behind a mask of silly and funny if I'm not allowed to explore them? Are you all willingly ignoring it, or am I the one at fault here, letting it drag me down and cloud how I see the PPC?
Take, for instance, the missions themselves. Every single day, perhaps less, agents are forced to commit horrible acts, mercilessly killing just to stay alive. The exorcists fare better on the morality scale due to not killing nearly as much, but there's still the fact that both are only treating the symptoms and not the problem itself (I'll let you interpret that line yourselves).
And that's not even getting on an individual level. Think, just for a moment, how utterly terrifying it would be to actually be an agent. First of all, you yourself would probably have little combat experience, be not exactly the most fit physically, and would rather be off doing something else. Training is basically being handed a weapon, and being told to try not to die. Your partner or partners, if they aren't as scared as you are, will probably be highly erratic, completely incapable of cheering you up due to lack of sympathy, and insane to boot.
So, let's say you get that far without breaking down into a gibbering wreck of what was once a perfectly normal person, and you're about to go on your first mission with (Insert partner's name here). If you're potentially lucky enough to get someone who has former experience in the work, you'll probably get instructed on how to use the technology, but if not, too bad for you, it'll be a goddarned miracle for you to even get halfway through the mission, yet alone complete it. Don't even think about free time afterwords, either, because the Ironic Over-Power is sure to smite you!
Now. Let's say you've completed several missions, have got the hang of it and made friends with your partner. If you've made it this far, congratulations! You're now completely out of your mind, if not dead already! If you somehow manage to reach retirement, nobody's going to accept you back home, or anywhere for that matter, they'll think you're absolutely nuts. At this point, you might as well be the PPC's property, a tool for them to use and nothing more. For all they care, you're just going to keep doing your job in the name of a faceless goal that doesn't even seem to go anywhere. For all you know, it's just to amuse the higher-ups in some kind of sadistic show for them.
Oh, and before you say that I'm taking things too seriously, I haven't laughed once at anything PPC related. If it's so funny, where's the jokes? where's the hilarity and silliness that is so integral to the PPC's spirit? Am I blind to it? Do I sympathize with fictional characters far too much to see it?
Because all I see is this descent into madness and subsequent death/locking up, and there's nothing funny about that... I feel like I'm missing out on something...