Subject: Re: Agents' Species
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Posted on: 2010-03-30 15:42:00 UTC

You know, I think that people don't need to worry esspecially about species: I mean, a unique, fallible human seems fine, right? All you need to do is design the agent, give the kid an interesting getup, background story, morals/way of thinking based on this, and some interesting strengths and weaknesses (the weaknesses are important, to make every mission interesting, and to prevent the unintentional spawning of Mary Sues/Gary Stus).

If you're worried that if the agent is a human, then the kid won't be able to have powers, just think: He/she could be a mutant/mutate as part of the Marvel-verse, and/or he/she could end up picking up some sweet toys and gadgets along the way.

Does that help at all? I'm sorry if this seemed too pedantic and rambly, but what I'm trying to say is: 'Why sweat the small stuff? An agent could be Mr Average-freaking-Joe but as long as he can get the job done, and get it done in an interesting, audience-grabbing way that makes people feel for him, then that's a job well done - just make sure he doesn't become a Sue/Stu for all of our sakes, or he'll be toast too.'

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