I'd actually be surprised if they have one. by
Neshomeh
on 2014-02-22 15:06:00 UTC
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A de-neuralyzer, that is. As I recall, the MiB's one is huge. (And in a room that looks like a toilet? Is that right?) I can't see HQ keeping something that space- and energy-demanding around just for the exceedingly rare case that an agent randomly flashy-things their life away.
FicPsych does have the Memory Implant Device based on the tech from "We Can Remember It For You Wholesale"/Total Recall (but styled after the conditioning room in A Clockwork Orange, because why not), but unfortunately for the agents, they don't have a convenient source for each one's individual backstory sitting around on a shelf, like they do with the canon characters. The best they could do is a culture implant, which basically just fills in "You are X species from Y planet, where Xes like you generally have Z experiences and characteristics." This may not be desirable, though, being so generalized.
Also, what's a better story: An agent accidentally gets neuralyzed, pops into HQ for a little sit in the fix-me-up chair, and goes back to life as normal? Or, an agent accidentally gets neuralyzed and has to actually deal with it?
~Neshomeh
I agree with you there. by
Pretzel
on 2014-02-22 03:58:00 UTC
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And yes, you're right, neuralyzers can be set to varying periods of time; I think K had several decades wiped from his memory. At least twenty-thirty, IIRC. But no, you're right, it wouldn't (or rather, shouldn't, unless something absolutely catastrophic happens) wipe out the agent's entire life.