Subject: Interesting.
Author:
Posted on: 2014-01-25 19:50:00 UTC
I'm not one of those D&D players you mentioned, but this idea has potential. I support it.
-Aila
Subject: Interesting.
Author:
Posted on: 2014-01-25 19:50:00 UTC
I'm not one of those D&D players you mentioned, but this idea has potential. I support it.
-Aila
Hey!
So, I've seen some Dungeons & Dragons players around recently, and I had yet another of my ideas that will probably never work.
Ah well.
Anyway, I was thinking that we could create a D&D geared towards the PPC. Like, instead of dragons and bugbears, we could have Mary Sues and other creatures in badfic. And instead of the character classes, we could just have different types of Agents. And, you know, modify the character sheets. A campaign could center around a specific fandom, and a big event happening in it. I don't know.
The name I came up with was Fandoms & Fanfics, or F&F, but I'm open to suggestions.
If this actually worked, we could all pitch in to make 'monster' sheets and such.
So, feedback?
~Kitty
Here's the fossilized remains of said attempt. I was working in 3.5.
In the process, I actually came to the conclusion that D&D isn't the best system for a PPC RPG, which, IMO, should ideally be driven by character traits, not a block of stats. In my experience, D&D tends to skew itself toward combat—this is where the rules most reward the PCs with XP and treasure—and that's usually the last thing any PPC agent wants. Something like Shadowrun or World of Darkness might be a little easier to work with.
~Neshomeh
There's some very cool stuff in there, I like how you've managed to capture the spirit of the PPC with the game mechanics. The 'Insanity' class feature and associated Feats look like they'd work really well (and that 'Magpie' Feat is just hilarious - more RPGs should that option).
GURPS might work. It is the system that they use in the Discworld RPG, after all. I used a seriously simplified version for my own Discworld game, and such a system would be perfect for the PPC. You can really focus on role-playing.
Another choice, which would give greater diversity to your agents, might be BESM (Big Eyes, Small Mouth). Since it was designed to encompass all varieties of anime, you might have a Magical Girl and an Android Battle-Maid working together. Or a Tech Genius and a Ninja. Or a Detective and a Sentai team member (think Power Rangers). All of these combinations, and more, are possible.
Because of the broad range of anime, you can have high magic and high tech in the same game, which I think is important for the PPC.
-Phobos
Knowing how easy Savage Worlds is to modify because of Savage Worlds of MLP, you might want to take a look at that system. Just a suggestion.
My PPC Card Game is a thing that exists, and while nothing like D&D, is still in the same general area (the roleplaying is not explicit, but really - can you not mentally write stories to go with your actions?). It's always looking for people to play(test) it, too, since I keep on changing the rules...
(And yes, Generation Six is vaguely in the works)
hS
Where can I find the rules? Are they complicated? What did you do with that flux capacitor? What is the purpose of the goggles?
... are the last link on the page (where it says 'Rules -- Fifth Generation', oddly enough ;)). Are they complicated? Well... they fit on a single (two-sided) sheet of paper, so there's that. Whether they're actually complicated is open to debate.
The goggles, of course, are... for science!
hS
I'm not one of those D&D players you mentioned, but this idea has potential. I support it.
-Aila
It might not be the easiest task, but it sounds like a lot of fun.
There could be different versions of Sues (Godmode Sues as the toughest, Possession Sues as the least difficult) and one of the various hazards could be plot holes that the characters would sometimes accidentally fall into...
Funnily enough, 'Assassin' is a legitimate class in Dungeons and Dragons.