Subject: About the magic thing...
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Posted on: 2013-02-26 16:27:00 UTC

Does that also count for worlds where it's used as a primary power source, or where it's so heavily present that it's physically impossible for somebody to not be born with it?

I'd prefer to know in advance so that I can make some game changes before I get too far stuck in a corner.

(Specifically, I'm referencing my two stories, The Chronicles of Zeyr and Mage's Travels, where magic is a lot like oil in the former and oxygen, in a sense, in the latter. Mage's Travels especially tends to abuse the "fix it with magic" thing, but I usually have good reasons for WHY it does, i.e., "fire magic to melt the hinges on a door in case of emergency entry.")

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