Subject: I like your analysis (+ another distinction)
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Posted on: 2013-09-01 13:30:00 UTC

I've played around with the level of 'hardness' in magic myself; my own preferred magic system has a limited number of spells, each of which is accessed by tactile sensation. In simple terms, if you (ie, anybody) feels the right pattern of ridges, you cast the spell.

That's a science, even if no-one knows how it works. For plot reasons, though, I've had to shift it into something entirely magical: there are a limited number of spells, each of which is cast in an entirely random way, and only by people who are capable of casting magic. Of course, since the beings working with the magic still verge toward the science end of the spectrum, they find it incredibly frustrating that there's no pattern to how it works.

And another distinction... you mention 'Objects Vs. People', but there's also the matter of belief. A fair number of magic systems (not all, but lots) require the caster to believe the spell will work, or at least to put some indefined form of willpower into it. Technology, on the other hand, will work whether you think it will or not.

hS

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