Subject: So, a word on Long War.
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Posted on: 2015-06-04 00:26:00 UTC

They're gonna have to do some work to make it fit XCOM 2. New classes are new, which means they're gonna have to be split off, and you'll have to get new assets for all the new stuff, including dedicated grenade launchers seriously why the hell weren't they a thing already. Plus there's an entirely new class about which we know precisely the square root of sod-all, plus there's gonna be changes made to how upgrades work, how promotions work... basically, the core functionality is gonna be very different.

And it's gonna be awesome. =]

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