Subject: I didn't know I needed this until now. (nm)
Author:
Posted on: 2015-06-02 14:41:00 UTC
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Artificial Stupidity by
on 2015-06-02 14:00:00 UTC
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If an Agent came from a continuum that had a bit of a problem with this sort of thing,(cough The Sims cough) would they still make a few irrational bizarre choices? Like burning dinner, then because there is a book on the table going outside the RC to eat?
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Not exactly an example... by
on 2015-06-02 15:38:00 UTC
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But I kind of plan on doing something similar with Aaron. Basically, he can put things in his inventory, which causes them to disappear from sight. Unfortunately, he can't access it outside of HQ or his home continuum (in part because his disguise covers his Pipboy). As far as his partner's concerned, this is some kind of strange, and potentially incredibly useful, magic; as far as he's concerned, it's perfectly normal. He also baffles her with his ability to effortlessly haul around 200+ pounds of gear and actually enjoy Cafeteria food (at least it's radiation-free).
Personally, I find the intersection between game mechanics and storytelling to be hilarious, probably as a side effect of reading Order of the Stick. -
The rule of thumb is... by
on 2015-06-02 14:35:00 UTC
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If it'd be funny or advance the story, yes. If not, you can hand wave it away.
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That could be pretty funny by
on 2015-06-02 14:35:00 UTC
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You just have to remember that the character's actions make perfect sense to them. An example:
Partner: Why are you eating in the hallway?
Sim!Agent: Where else would I eat? The table is full of your stuff.
Partner: You mean the single book on the table?
Sim!Agent: Exactly! Clean up your stuff! -
Oh yes, I like it. ^. ^ by
on 2015-06-02 15:00:00 UTC
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... Hey July! Do you still have that Sims game with all the agent-Sims in it?
Man, I miss the Sims and their ridiculous shenanigans. I just do not have the time to sink into it. {= ( Though it might possibly be worth having just for the character creator and house-building. I wouldn't have to play, as such...
But no, no. Too dangerous a temptation.
~Neshomeh -
That is a computer ago, unfortunately by
on 2015-06-02 15:56:00 UTC
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But I do have a more recent one and I may well consider doing it with the Sims 3 once more and see what madness happens with the story progression mod I have installed....
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I didn't know I needed this until now. (nm) by
on 2015-06-02 14:41:00 UTC
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