Well... by
Desdendelle
on 2015-04-25 05:03:00 UTC
Reply
Lemme disagree with both what I've said earlier and what you say.
It's OK not to start with the personality, but the personality is the make-or-break part of the character. Let's take Agent Navare for an example: he's a bit military officer rescued from a bleepfic. That means he had a couple of things already set in stone, so to speak, before I came around and decided to expand the character - he's an officer, he's a Nanohaverse mage, he can hold his own in battle (but not more than that). However, the thing that will decide whether he's an interesting character, a good character, or a cardboard-flat Gary Stu (and with people with power sets like his - the Nanohaverse is up there on the block-destroying power levels end of the scale - it's very easy) is his personality, not his powers, or his status as a mage, or whatnot.
(I hope this is clear because it looks a bit ramble-y to me.)