Subject: Potential Magic Users
Author:
Posted on: 2015-04-22 18:53:00 UTC
My main advice is to pick a continuum you know really well. Magic rules are frequently complex, and a poor grasp on them (especially their limitations) can make a character come off as Sueish, or just poorly developed. Another thing to keep in mind is that unless they're doing a mission in their home continuum, your character probably won't be able to access their powers. This can make for some interesting characterization moments.
I can't really comment on the other two you mentioned, but if you want a Dresdenverse wizard, I'd recommend checking out the RPG. It's got a lot of good setting information, as well as rules for creating a balanced character. Remember, the majority of magic-users in the setting aren't good enough to qualify as wizards; if you don't want to get into the techbane aspects, lesser talents generally don't have them so much. Also, don't just make your character a Harry clone (unless, of course, that's literally what he is!).
Other continuums to look at:
RPGs in general are a good choice because they typically feature a large range of options. Pathfinder, in particular has some interesting variants that could make for a good agent - I can see a lot of interaction between a Haunted Oracle and the Laws of Narrative Comedy, for instance. Either Mage: the Ascension or Mage: the Awakening has some interesting thematic parallels with the PPC, but remember, their partner will probably count as a Sleeper.
Personally, I'm a Fate/Stay Night fan, and a Nasuverse magus would be an interesting character, but the setting in general tends to be very complicated. I'd only go for it if you feel very comfortable with it, but if you are, it'd be a good choice. Or maybe I just think Waver would make a good agent...