Subject: Responses & reactions.
Author:
Posted on: 2016-04-07 16:54:00 UTC

1: It's close enough for writing. Like I say, they're supposed to prompt you, not be dictatorial.

#2: Have you heard of the concept of in media res? It means picking up the action in the middle. If your agents tend to rationalise themselves out of getting into trouble, a) that's going to cause you problems with writing interesting missions, but b) just start them off running down the hill. Work backwards from there to how it happened, rather than trying to work forwards.

I have no idea why Sandra thought having a giant Azhdarchid chase her was a good idea in #042, but for that story, it really doesn't matter.

#3: Yeah, that... isn't how it's meant to be used. I'm baffled that you'd do that rather than just doing the dice thing, but even more: they're supposed to be pairs, one that's 'a thing happens to them', and one that's more interesting if you can get your agents to fit it. This may explain some of the trouble you've been having.

hS

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