Subject: To be honest? Not really.
Author:
Posted on: 2016-03-04 12:51:00 UTC

Its gimmick is that it can set up weather without wasting a moveslot on Sunny Day - thus freeing up a slot for, say, more coverage or Protect or something. It also means you can use Solar Beam from Turn 1, so that's a plus. =]

It's also worth mentioning that sunlight doesn't just boost Fire - it also nerfs Water moves and activates a few abilities like Solar Power and Dry Skin. Really, though, Sunlight works best on Grass teams, because there's so, so many ones that use Chlorophyll. =]

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