Subject: Interesting!
Author:
Posted on: 2016-01-06 00:19:00 UTC

Did you learn that from Civ as well? I should start playing those games; they seem really interesting.

...You know, I never thought I'd ever give consideration to sources of salt in M-e and the economic impacts thereof.

With advancing the narrative: I'm trying to get the general flavor of Bree, and economics are a big part of that. For example, is everyone excited when a peddler's wagon comes through, or is it a fairly regular occurrence? What materials do the Bree-landers have on hand? What's scarce and what's common? Some of that will inevitably be fanon and best guesses, of course, but I thought it wouldn't hurt to ask the experts.

Like I told EvilAI, I think, for the most part, it will come through in small scenes or one-liners. Little points that make Bree seem more permanent and solid-- that's a big thing I'm going for. I want to build a pretty solid foundation of background info to draw on, even if I don't use all of it.

Plus, I'm personally curious about these things. Worldbuilding, ftw!

-Alleb

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