Subject: Hold a second.
Author:
Posted on: 2015-08-25 04:03:00 UTC

First off, missions don't necessarily have to be for canon-warping reasons. There's still the technical matters to think about.

Secondly, this C0DA thing sounds a bit iffy. What makes the work of Kirkblade — who from what I understand only worked on one Elder Scrolls game — more canonical than Bethesda's? What allows his strange and incomplete graphic novel override the work that all the other Elder Scrolls writers have done? Because people like his stuff? Because he's not affiliated with Bethesda (which I can understand people not liking)? That ultimately doesn't matter. The story — and thus canon — is dictated by those who write it.

The way you've described it, C0DA just sounds like Kirkblade's own fanfiction. There is nothing to suggest that it carries any canonical weight. Much like the Fallout Bible, it is one possible interpretation of canonical events by an insider that can ultimately be overridden once the next game comes around.

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