Subject: What kind of significance?
Author:
Posted on: 2017-07-16 11:48:00 UTC

May I use it for worldbuilding, such as pointing out the weakness of immortality? In video games, lives are cheap. But people try to not get themselves killed anyway in the games. I intend to show it by describing in graphic detail how it hurts the character, both physically and mentally.

I may also employ for plot significance, but no death, since I hate seeing my characters die. After all, in Mount and Blade, your characters don't die, they retire. How will tragedies work in this world? If one of my characters become bandits, how can they atone for their crimes in the eyes of their fellow friends?

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