Subject: So, the power's finally sorted.
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Posted on: 2017-03-30 13:38:00 UTC

A brief bit of background: when starting at level ten, your character gets 150 points and the game is over to spend on everything - stats, powers, skills, advantages, and defence boosts. Mesa's power wound up being really, really complicated, and required a huge amount of downsides and creative applications of rules both house and in the handbook in order for it to function in the way I'd intended.

Getting her power to a usable level took eighty-two points. Which left me sixty-eight points to spend on literally everything else. Which was, er, fun! But I think I've got a very compelling character, and I really want to get into the game and bend spacetime into interesting shapes until it starts crying! =]

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