Subject: And Huinesoron said, Let there be analysis.
Author:
Posted on: 2017-03-01 09:37:00 UTC

And there was analysis.

So it looks like the issues fall into a few major areas:

1. Mordor is a lovely place until that nasty dude Sauron comes back after the fall of Dol Guldur. This is massive time compression, obviously - but I think it also follows the precedent of the Hobbit films. Remember 'gasp, there's SPIDERS in MIRKWOOD?!?!'? It's pretty clear that in the Movieverse, everyone's opinion is that Sauron and everything associated with him (eg, the Nazgul) are dead, dead, dead. M-e has been a lovely partyland for millennia.

Is that wrong? Heck yeah. But can we fault a movieverse game for following the movieverse premise? Yes of course we can! It's tricky to justify.

2/ Celebrimbor. The game has him a) associated with forging the One Ring, and b) hanging around Middle-earth after dying.

As far as a) goes, while 'Brim's knowledge was used by Sauron to make the One, that's as far as it goes. The only contact 'Brim had with Sauron after the latter went off to make the One was when he was captured, tortured, and murdered during the fall of Eregion, well after the One was forged. So... no.

For b), this is actually possible! The idea that Sauron (or Morgoth) could stop elven spirits from heading to Mandos - or that they could refuse the call themselves, if they were messed up enough - is mentioned in HoME. And if there's anyone Sauron would one to force to stick around - and, for that matter, anyone whose family history might make him do it of his own accord...

c) Gollum hanging out in Mordor. This is... accurate? I mean, people are complaining about it, but after Bilbo took the Ring, Gollum left his cave and made his way to Mordor. He was captured there, but nothing says he was captured immediately. And we know what a fawning stinker he can be (though the idea that he could see a wraith is... problematic).

d) General feel. Black magic, mind control, Sauron's groovy lieutenants, the "good guy" murdering his way through Mordor, the whole resurrection malarkey... you could probably justify each bit of it by reference to various chunks of canon (Sauron was called the Necromancer, afte rall), but put together it feels... yeah, wrong. The magic in particular - I've just (re)played the Battle for Middle-earth II: Rise of the Witch-king campaign, and the Angmar Sorcerers, while cool, give off the same vibe: it's something that's never even been hinted at in canon, and feels like an imposition from some other world.

I'm inclined to agree that it has capital-p Problems with canon, and that the sequel will only make things worse. It looks like the issues get bigger in the details, too, which would bother me immensely.

I see it's available on Steam; I've put it on my watchlist. Maybe if it drops down to £5 or so I'll buy it and find out for myself.

hS

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