Subject: Not at all, thank you.
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Posted on: 2016-11-07 00:49:00 UTC

About the lack of description; I get the sense that a) we were trying to avoid bogging down the story with scenery and/or b) the particular way we played GDoc tag didn't allow for a lot of description. You're right that we could use more, though. (Skarmory also says he figured Beach City was pretty well-defined in the audience's heads.)

And, yeah, in retrospect it does read a lot more like an MST than it probably should. But on the other hand, we got two great gags out of the format--Lapis turning into a graph and Violet's spittake. Again, you raise some good points about why it didn't quite work, and I'll make a special effort to summarize/paraphrase more in my next mission. Thanks for the constructive criticism, and I'm glad you enjoyed the story otherwise! :)

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