Subject: >Implying that TTYD didn't have an awesome plot
Author:
Posted on: 2016-08-05 04:16:00 UTC

Just kidding.

I was really a fan of the turn-based style of the first two entries in the series— and the timing attack combat mechanics that went with them. Actual combat strategy was a thing and I felt that the game wasn't being overshadowed by too many gimmicks. TTYD refined what made Paper Mario a great game and thus turned it into one of my all-time favourites.

SPM was okay, but I missed the turn-based combat of the previous games.

And we don't speak of Sticker Star. Nope. Not ever.

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