Subject: Well, you say they couldn't...
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Posted on: 2017-10-21 15:20:00 UTC

But there are records from the Burning Moon War and similar things (which occurred well prior to the setting) of Battlesuit pilots pushing their mechs to the absolute limit and getting them into orbit. If you built them for that purpose, then you'd absolutely be able to have jump-capable battlesuits. The Ghostkeel suit is already designed for stealth missions and rapid insertion - and yeah, it says quite a lot about both Tau adaptive stealth tech and the 40K setting in general that a thirty-foot giant robot armed to the teeth can be considered stealthy - and the central design's been around since the beginning of the Third Sphere Expansion, so giving it some really uprated vectored thrust arrays and a really low-rated hyperdrive (I'm fairly certain that Tau computing tech can handle it, given that it can handle bouncing off the surface of the Warp) so that they can get in, inflict a decapitation strike, and bug out with relative impunity.

I can even think of a proper designation: XV97-0 Knightguide Battlesuit. This name is a shortening of the phrase "Guide of heroes' strength", referring to both the suit's array of drone-controlled weaponry and also to the people commonly piloting it: the word in Tau is Re'b'el. =]

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