Subject: They are! Well spotted. =] (nm)
Author:
Posted on: 2019-01-28 09:30:00 UTC
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Friday Forum: Here we go again... by
on 2019-01-25 10:24:00 UTC
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Yep, three weeks in a row... look, as long as I keep making 4 Clerics art, you're going to keep having to endure these. ^_^
Fandom News
IO9
They're making an adaptation of H.P.Lovecraft (yes, the Cthulhu guy)'s The Colour Out of Space, apparently starring Nicholas Cage. I'm not... really convinced you can make a film about an unimaginable colour, but judging by the teaser, the 'space' in question is Guardians of the Galaxy, so I'm sure they'll be fine.
Old News
Yesterday in 1966, Indira Gandhi (who, no, was no relation to Mahatma Gandhi) took up her post as first and - so far - only woman Prime Minister of India. She was a fairly controversial figure, and was ultimately assassinated (by her own bodyguards!) in 1984, during her second period in office.
New News
BBC
The US government shutdown continues to drag onwards, with two separate Senate votes to end it failing. Apparently the Republicans in the Senate are starting to fracture, with six voting for the Democrat-proposed bill, but that still hasn't been enough.
The entire shutdown is pretty much an attempt by Trump to hold the USA to hostage until congress does what he wants, which I'm pretty sure isn't how government is supposed to work, and is also absolutely crashing his poll ratings. But that doesn't help the nearly a million people who aren't getting paid because of it.
PPC News
Inspired by various events, the Board of Department Heads has convened a committee to provide an official definition of 'woman'. The Thistle's initial proposal, based on humanoid biology, quickly ballooned to enormous size under caveats and details insisted on by Doctor Fitzgerald. Before the Lichen's plan to expand it to include non-humanoids could be started, the Sub Rosa pointed out that she is most definitely a woman, but not for biological reasons.
The Hippie Sequoia undertook to craft a cultural-based definition, but was stymied by the wide variation even between human societies. The Flowering Leek's option of 'a living thing' was ruled out, first on the basis that it was trains-exclusionary (Joan of DAS-AWAY was very put out), and second by a visit from former agent Fëamintë, who claimed that 'thing' was material-focussed and neglected non-corporeal beings.
At present time, the committee has over 50 members, and is deep in a debate on whether the indefinite article 'a' is offensive to hive minds which could be classed as women. The Fern, acting as chairflower-in-absentia, is reported to be 'optimistic' and 'laughing a lot'.
Clerical News
DeviantArt
The Holy Order of the Bumblebee has encountered a creature first seen in one of the PPC Hunger Games: the arabesque, filigreed, Kaladesh-inspired dragon!
WIS: "It's working, ladies! Stick to the plan!"
CON: "Given that my part of the plan is 'bore it into submission', I'm not optimistic. Also slightly offended."
INT: "I need -- to learn stronger -- binding spells!"
CHA: "I need to get levels in something less kinky…"
(With stained glass windows inspired by this, and by Tolkien.)
hS -
I got inspired to make an Order of the Bumblebee spinoff by
on 2019-01-27 00:56:00 UTC
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Taking advantage of the "alternate cast stat" feat that Phobos mentioned and also a ton of Unearthed Arcana stuff, I present to you the Knights of the Twisted Windowpane! Or the Guild of Knights of the Mind, if you prefer Sakura's ability to name things. The Knights are split between two factions: the Knights of Hope and the Knights of Fear. Here they are:
Knights of Hope:
- Cass - Sorcerer (Wild Magic)/Bard (College to be determined). Cast Stat: Int. Quote: "My quest exists not in any dungeon, but within me."
- Myla - Cleric (Light domain). Cast Stat: Cha. Quote: "As the herald of the Lichtgods, I must spread the gospel of light!"
- Sakura - Sorcerer (Stone Sorcery). Cast Stat: Wis. Quote: "The truth must be known, and lies uncovered, at all costs."
- Jacqueline - Fighter (Scout). Style: Two-weapon. Quote: "I will fight alongside you, for honor, for adventure, and most definitely for my friends."
- Elinya - Sorcerer (Divine Soul). Cast Stat: Wis. Quote: "I can do anything with my own special magic!"
Knights of Fear:
- Aldegund - Warlock (Homebrew patron, use your imagination.) Cast stat: Cha. Quote: "It is my fate to reign and carry the torch of my patron."
- Scarlet - Sorcerer (Storm Sorcery). Cast Stat: Cha. Quote: "An apprentice of the storm, in darkness I was forged."
- Teyori - Wizard (Artificer). Cast Stat: Int. Quote: "I'm not evil, I'm just burning with passion! Get it?"
The chronological order of the Knights' "existence" is as follows: Elinya, Jacqueline, Scarlet, Sakura, Teyori, Aldegund, Myla, and finally Cass, who is me as I am now. However, just for a frame of reference Board-wise, y'all have already experienced Myla and the very tail end of Aldegund (I'm sorry you had to see her).
Maybe the Kaitlyns could meet the Twisteys? Or meet the good Twisteys and help them defeat the villainous Twisteys? That'd be interesting. Anyway, art coming soon!
-Twistey -
Fun! by
on 2019-01-28 09:20:00 UTC
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If I wind up putting myself in, it'll probably be as a set of mages, so I'm really intrigued by the Wizard (Artificer) class for Teyori. I assume it's from the Unearthed Arcana material? Got any more details?
It's certainly possible that the Holy Order might run into one batch or the other of the Knights (though if I tried to draw all of both groups together it would slay me). Obviously that relies on official art for the Knights to base them on... :)
hS -
Here's a description of Cass while I work on the art... by
on 2019-01-30 14:52:00 UTC
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Cass (the sorcerer/bard, current me) has short hair parted slightly left-to-right (yes that's a significant detail, don't ask), and she wears a green tunic with a high neck, a pair of dark grey leggings, a green stone amulet on a gold chain, and brown knee-high boots with the tops folded over. Over all of this is a long black hooded robe worn open and with the hood down, and over that is a brown belt. The robe has embroidery on the sleeves and lower hem that consists of a thin golden stripe on the edge and a green stripe (on the sleeves) or a green design of thorny vines braided together.
-Twistey -
I played alongside an Artificer back in 3.5... by
on 2019-01-28 19:23:00 UTC
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... it was its own class back then, and could make all sorts of magic items. You could theoretically get spells from any list with that under 3.5 rules. Eberron was the best.
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That's pretty cool. by
on 2019-01-30 14:41:00 UTC
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What do you think of the Artificer now (the UA version), based on what's said in the PDF that got linked to?
-Twistey -
I prefer the original by
on 2019-01-30 23:04:00 UTC
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The Eberron Artificer had a certain charm none of the UA versions have, mostly because it meshed well with the setting. I also enjoyed its extreme versatility, and the amazing synergy of the warforged (effectively a playable magic item) and the Artificer (the magic item god). I played a warforged fighter, and I tag-teamed with the Artificer in the party to great effect. I once wrestled a dragon.
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That's amazing. *clapping* (nm) by
on 2019-02-01 14:33:00 UTC
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To be fair... by
on 2019-02-02 01:54:00 UTC
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... that wasn't related to the Artificer, my character was just a complete badass. I started the game with double the hit points of any other party member, and I once bull-rushed a gibbering mouther to the floor, because the rules didn't say I couldn't. (A gibbering mouther is a blob of eyes muscle and teeth.)
Me and the Artificer also represented the moral half of the party, the Changeling psion being abrasive and self-interested, and the Elf ranger having ruined his brain with centuries of drug use and consequently making very bad decisions. (He broke one of the early villains out of jail because he had fallen in love with her.) -
Snrk, I love this by
on 2019-02-02 23:18:00 UTC
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My campaign was the same way for a while: the other Elf wizard and I were the only ones who didn't help kill the king and his older son. The Aasimar warlock was doing it for his patron, the human rogue was doing it for greed, the Half-Orc paladin was doing it because he and the rogue were BFFs and he would always do what the rogue said, and the Halfling bard had no clue what he was doing wrong. It was great.
-Twistey -
Yeah, the Artificer does in fact come from UA. by
on 2019-01-28 16:32:00 UTC
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- The Artificer is kind of potion-centric. I figured this worked considering that Teyori is me from when I was obsessed with the one Stephen King book I'd read at the time (The Eyes of the Dragon) and its villain, Flagg. I have a tendency to obsess over villains sometimes. (My friend even shipped me with him and then it caught on). I made Teyori the apprentice of a Flagg-equivalent, true to the origin story I came up with of how I met him, and it therefore makes sense because Flagg exhibits little to no magic powers, but instead relies a lot on alchemy to get things done.
You can find the Unearthed Arcana documents on their page on the D&D 5e Wiki.
2. AHMWORKINONITDONTCHUWORREH! D8
-Twistey
- The Artificer is kind of potion-centric. I figured this worked considering that Teyori is me from when I was obsessed with the one Stephen King book I'd read at the time (The Eyes of the Dragon) and its villain, Flagg. I have a tendency to obsess over villains sometimes. (My friend even shipped me with him and then it caught on). I made Teyori the apprentice of a Flagg-equivalent, true to the origin story I came up with of how I met him, and it therefore makes sense because Flagg exhibits little to no magic powers, but instead relies a lot on alchemy to get things done.
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It is indeed! by
on 2019-01-28 09:33:00 UTC
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Have a link to the PDF with the rules for the subclass therein. =]
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In similar vein... by
on 2019-01-27 05:26:00 UTC
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Here's a six-stack party, known from the Realms to the Reaches as
Wanted: Dead Or DeaderEnemies of His Majesty Balazebal the Last, Ever-King and High Lord of Meadowkeepthe League of the Weald.
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Sander Truman (Paladin, Oath of Vengeance, Str): Truman came to his devotional orders comparatively late in life, after having been a loyal servant of King Balazebal the Last for several decades and becoming the seneschal of one of the Ever-King's Outer Orders, the parades of mounted knights that kept the peace of Meadowkeep. He became struck with both religious visions and deep disillusionment with the rule of the Ever-King, and now walks the Grass Sea in a harness of thick platemail, bringing Forgiveness to bear against his newfound foes. Yes, that's a Discworld reference. However, he does not channel his divine powers through heroic speeches and suchlike, as do so many other paladins; Sander is a man of action, and uses sheer strength of arm to channel the powers of his god into the Material Plane. As might be gathered from this, he's not the healing kind of paladin. Much more the "smite everything in a wide radius" kind.
Cassandra Jane (Rogue, Arcane Trickster, Dex): While Sander merely adopted life as an outlaw in the Grass Sea, Cassandra was born in it. Moulded by it. She dashes and dances through the huge plains, her sheer speed and fluid movement hiding the Dancer spells that have kept the Free Peoples safe from the wrath of the Ever-King and his forces. Well, safe-ish. The movements of her long knives through the air form runes of power that cast forth the raw power of magic against her enemies. She is unaware of Sander's past as a leader of the Outer Orders, and perhaps that is for the best.
Young Cassie (Cleric, Life Domain, Con): Being any kind of cleric, aside from as part of the Faith of the Ever-King, is a risky business in the lands ruled by Balazebal the Last. The other gods, the old ways, they are a threat to the Ever-King's power over the Grass Sea, and as such he has declared that those who worship them openly to have forfeited their right to citizenship and clemency. Despite this, and despite having been captured at a very tender age and imprisoned for her crimes in the White Rooms of the Everhold, Young Cassie is secure in her faith. She was kind to the other victims, tending their wounds and easing their pains and passings. After ten years, the maximum sentence under the Ever-King's inviolable law for one of her age when sentenced (and he's as draconian with his own forces as he is with his subjects), she was thrown out into the world with a dirty shift and more scars than a regiment of soldiers. She made her living wandering the world, using her divine magic to try and heal the world around her and make it just that bit more bearable for everyone else. She learned to cast her spells through iron-hard patience and resolute resistance to pain; perhaps there are easier ways, but these are the ones she knows, and her flagellant's knotted lash makes a more than serviceable morning-star as well when she's forced into a fight.
Dr. Cassiopeia (Wizard, Lore Master, Int): The caravans of Free Peoples aren't often home to academics; knowledge, especially of the arcane, is tightly restricted by the Ever-King. The good Doctor, however, is an exception. A willowy woman wearing a scholar's robes and fussy little spectacles, she's far more devious than her scatterbrained-professor image suggests. A long-time though subtle dissident, she completed all stages of her thaumaturgical education and proceeded to fake her own death twenty years ago in an unfortunate Fireball accident that demolished her laboratory. She's been living with the Free Peoples ever since, her eladrin heritage now able to be displayed freely without fear of reprisals from the Ever-King's various Orders. The Outer Orders might bear sword and lance and burning brands, but the City Orders wield terror and paranoia like a subtle knife.
The Witch of the Heath (Druid, Circle of Dreams, Wis): The most obviously inhuman of the League's members - and by definition the one whose appearance must be the most heavily disguised, whether as a human or as a slave - the Witch desires no name beyond her title. She hails from the Realms, on the northern borders of the great Grass Sea, whose great cities and rugged landscape are beyond the reach of the King's Seal... for now. She embarked early in her life upon a vision quest through the Grass Sea, and moved from hill to hill becoming one with with the world around her. She is a firbolg, and tall for her kind, reaching over eleven feet tall when she stands unbowed. She rarely does, though, preferring to hide under voluminous hard-wearing countrywomen's clothes. She holds a connection to the Feywild, known to her and her people as the Other Place, and uses it to salve wounds and soothe souls within the battered bands of Free Peoples after skirmishes with Balazebal's forces. Her staff is bedecked with charms and fetishes that aid her in drawing upon the power of the Other Place. Of particular note in this regard is the enormous flint hagstone lashed to the top; not only is it a direct, if small, gate to the Feywild, it allows her to use that staff as an eminently serviceable warhammer when a suitable occasion arises, such as if a knight of the Outer Orders is charging at her in full platemail with callous disregard for his own safety or the integrity of his spine.
CJ (Warlock, Great Old One Patron, Pact of the Tome, Cha): The lissom and androgynous CJ likes to think they cut a mysterious figure. Indeed, they like to think it makes them an interesting prospect, as does the tight leggings, corset, and other items of clothing that involve simultaneously too much black leather and a grossly insufficient amount of same. Their face is painted with kohled eyes, their hair spiked into elaborate patterns, their manicured nails alternating between night-black and rich red. It's a dark appearance, and yet, their aasimar heritage comes from the same life-giving goddess that inspires Young Cassie's faith. CJ likes to think they're a master of witty repartee as well, words cutting like the rapier at their hip that hangs from three sword belts at once. The League lets them have their fun, though, because the rest of the League knows what's under the piratical shirt. Young Cassie and them are more alike than either dares admit to the other. Both bear scars from the Ever-King's White Rooms, though poor CJ doesn't sport as many on their flesh. No, their scars are mental, born from bombardment with mind-shattering magics in an attempt to make them into an agent of the Last King. Their wings were torn from their back and the wounds burned with hot irons. As their mind failed, though, some vast and nameless THING reached out through space and time and gently touched their psyche, letting them escape with a morsel of the THING's power. That was what took them back from the edge of despair at their mutilated body. What took them there was the message burned into skin and soul and brain, each letter screaming loud as a clash of armies in her head: You Volunteered.
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Hope this is interesting. =] -
I should've realised you'd do this. ^_^ by
on 2019-01-28 11:03:00 UTC
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Interesting! I like how you've not just used different casting stats, but also put each of them into a different class. It really does show how variable purportedly-similar characters can be.
I confess a certain surprise that you haven't given your costume-design tendencies free rein here; I would've thought intricate details of six matching-but-different outfits would be right up your tree! ^_^
hS -
My dear sir, these are adventurers. by
on 2019-01-28 14:11:00 UTC
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They wear whatever gives them the best bonus. I could detail the wardrobe of each member, but it would be discarded without a second thought the moment they came across magic armour pieces. That's just how this sort of thing works. =]
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Well that makes drawing them rather difficult. ;-P (nm) by
on 2019-01-28 14:52:00 UTC
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Yeah, I know. Sorry. I was being facetious. =] by
on 2019-01-30 22:25:00 UTC
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It really do be like that sometimes, though. =]
Content Warning: SELF-HARM, BLOOD, TORTURE REFS
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Sander Truman: There are those that think that a full plate harness makes the wearer slower than an arthritic snail carrying very heavy shopping. This is not so, and Sander is only too happy to teach them the error of their ways. It's still very tough, though, which suits him just fine. The armour itself is made in a style recognizable to an observer from our world as Italian white armour, but with some notable differences. His helmet looks more like an English-style three-barred lobster-tail helmet; its open face trades protection for visibility, a far more valuable asset for an unmounted adventurer in the Grass Sea. The gorget of his armour is rather thicker than normal, perhaps to protect against vampires. The pauldrons are unique in that they are asymmetrical: the left pauldron is large and having a raised ridge to aid face protection, while the right is more of a rerebrace, composed as it is of close-fitting separate bands that let the wearer's right arm be more mobile. The cuirass, or combined breast- and backplate, closes at the side in a modern style rather than at the back, as is more common in cheaper harnesses made for the rank and file of, say, large cavalry organizations. The fauld and tassets hang over a mail skirt, as does the culet or bum-plate. It's not vital, I just like the term bum-plate. The cuisses and greaves are single pieces of thick steel, with the knees covered by articulated banded poleyns that connect greave to cuisse; a thing of note about the poleyns is that each one's outermost plate has had something snapped off it and the subsequent mark filed down. Finally, since he is unmounted, he doesn't wear sabatons, instead opting for thick chocolate-brown leather boots with mail sewn into them that come up to about mid-calf. Oddly for something as obviously expensive as a tailored plate harness, it's almost entirely free from decoration, with what little there is only visible in the right light due to its having been diligently and painstakingly filed off. Those who know Sander's history with the Outer Orders know why it was filed off, and what that decoration was in the first place; they're keeping schtum about it and so should you. In contrast to the burnished but plain steel armour, Forgiveness is a work of art. It's a two-handed greatsword made of what someone from our world would immediately recognize as Damascus steel, the flowing patterns within the metal obviously not hailing from the armouries of Meadowkeep, even those of master weaponsmiths who would otherwise have outfitted someone of Sander's rank within the Outer Orders. The most obvious indication of it being foreign to the Grass Sea, however, is its shape: it is a flammenschwert, its blade wavy almost to the point of looking like a giant, straight-bladed breadknife. The crossguard is wide and thick, and the sword features a pronounced ricasso with parrying hooks as seen in the picture linked. Only Sander knows why this beautiful instrument of killing is called Forgiveness, and he's not telling.
Faceclaim: David Threlfall in Midwinter of the Spirit (right)
Cassandra Jane: Where Sander is decked out in the armour of the Outer Orders and, by extension, of Balazebal the Last, Cassandra Jane wears the traditional garb of the Free Peoples. She wears a flannel short-sleeved tunic, mid-grey in colour and decorated with a pattern similar to our world's tartan; the pattern is in lighter greys and blacks, and a reasonable reference may be found here. It's pinned at the left breast with an ornate bronze brooch in the shape of a horseshoe, long the unofficial symbol of the Free Peoples. It's useful for letting the other bands recognise each other in the Grass Sea, otherwise there'd probably be a lot more infighting and accidental skirmishes. Over her tunic, she sports a heavily adapted and decorated buff coat, liberated as a trophy from a cavalry commander of an Outer Order. The once plain tan leather has been dyed pitch-black and decorated with shimmering hagflints - round flints with holes worn in them by the passage of time or some other strange force, each one a little portal to the Feywild - that are sewn into the sleeves and along the front like brass buttons on a Royal Order officer's smart red coat. She wears it open most of the time. Like so many woman warriors of the Free Peoples, Cassandra favours a baggy trouser; hers are a dark grey, the colour of a storm cloud. Her dark brown leather sword belts are worn at the waist, each featuring just one sword each, which is very unusual. Normally, warriors of the Free Peoples carry a few different daggers as well; a sword won't do against every opponent, particularly the plate mail of a Knight of the Last King. Her power, though, is not just with swords, but magic as well. Thus she uses twin blades named Oath and Promise that look like our world's smallswords, their dextrous nature and fine points making them ideal for channeling her magic. Her flowing movements and precise carving of runes into the air form spells that burn and blast and shatter, and it is these that have kept her band safe from the predations of the Outer Orders for years. The final part of note is her elaborate facepaint, done on the eve of battle to help her channel her power and her warrior spirit. It's picked out in an ash grey and is a quite complex design, giving her a hawklike appearance.
Faceclaim: Lee-Anne Liebenberg in Doomsday (here)
Young Cassie: Cassie is a devout priestess and worshipper of Olwyn, the queen of the dawn and enemy of death. While the Ever-King holds all faiths other than the worship of himself to be the utmost heresy, he reserves a special hatred for gods like Olwyn; Balazebal's power is derived from death, from the Black Veil that cuts this world away from others, and gods of healing from any pantheon are absolute anathema to the Veil. Thus was Young Cassie's underground sect arrested by the Outer Orders and taken to the White Rooms to be brutalized for a decade. Being in there honed her connection to Olwyn out of desperation, as she healed herself and the only family she'd ever known over and over again. Once out in the world again, the only way she could channel the power of her goddess was through her own suffering, so entangled were the two things in her head. Despite Olwyn herself trying to heal this poor girl, keeping her in the bloom of youth for eighty years now, Young Cassie cannot heal her mind; she merely heals others, and uses her blood and pain to do it. She wears a simple, sleeveless, unembroidered tunic dress that reaches to her knees. It's a pale grey in colour and seems far too thin and short to properly keep the cold out during the winter months. One peculiar note is that the dress is also backless; she removed the panel because it was just getting in the way of her scourging. Her lash is a homemade thing, a black leather handle attached to a sheaf of long pig-iron chains; it never leaves her hands, even when she's asleep, and yet still has no name. The heavy chains themselves are bad enough, but some enterprising soul sought to attach heavy iron cubes filled with lead to the ends. It's these that cause the real damage, and when she works herself into a frenzy of self-mortification, these cause the wounds that take her longest to heal. A day or two at most, despite the flying blood that flecks her gown and leaves the sides speckled with rust-coloured spots. She wears little else than this backless dress; only a baggy burlap hood with crude eye-holes hacked into the fabric. The hood is undyed brown cloth, but still manages to be red at the edges. Draw your own conclusions.
Faceclaim: Danielle Harris in Hatchet III (TW: blood)
Dr. Cassiopeia: The Doc's not just a wizard, she's a historian; a student of ancient lore with both a long memory and a gift for copying the contents of spellbooks while nobody's looking. As such, she wears the robes of a scholar of magic. These robes are reminiscent of our world's panling lanshan, the traditional robes of the Chinese imperial scholar-bureaucrat. The good Doctor's robes are a voluminous affair, with wide, hanging sleeves that trail two feet down. The whole affair gives her the appearance of some kind of sailing ship, especially when she's in a hurry. The robes themselves are a dark grey, with the collar, cuffs, and edges trimmed in a pale blue to represent her study of higher-order arcana. The robe's sleeves are delicately embroidered in pale blue with a pattern of elaborate spirals and knots, each one representing a different spell she has mastered. The knotwork reaches up to her shoulders. Her robe is fastened by a wide and very long broadcloth belt knotted about the waist; it's the same shade of blue as the robe's trim, and the trailing tails of the belt are pinned in place by a silver horseshoe brooch. Completing the look is her long dark hair pinned back in a fashionable style with small wire-rimmed spectacles on her face. Underneath her robe she wears a long-sleeved shift dress of black velvet; upon her feet she wears black button boots of soft, stitched leather, a far cry from the hobnailed boots of her compatriots among the Free Peoples. Eladrin always were ones for the touch of class...
Faceclaim: Embeth Davidtz in Matilda (You knew who this was gonna be from the film title. Also bung some pointy ears on.)
The Witch of the Heath: First things first: the Witch is a firbolg. She's eleven feet tall. She's not exactly overburdened with clothing options. Still, she cuts quite a shambolic figure even by those low, low standards. Her pile of thick, curly hair spills down to the hollow of her back and has the same dark green colour as an old oak leaf. Her clothes are patched and mended and smell like dirt and growing things, which is probably to be expected considering her occupation as a druid. She wears an enormous grey cloak, held on with a clasp made not of metal but living wood, complete with leaves and berries sprouting from it. The thing is simple homespun cloth in sufficient quantity to act as a tent for anyone of conventional human size. It also features a hood, though when she wears it she looks like a pile of boulders with a load of vines hanging off them. Underneath, she wears a simple dark brown smock dress that's absolutely festooned with pockets, patches, and pouches of interesting stuff. It's worrying just how much stuff she has on her person at any given time, from old bits of string to interesting mushrooms to spell components to waterskins the size of a lamb that smell suspiciously of really, really strong booze. In similar vein, she carries around an enormous backpack full of... well, full of the things that won't fit in any of her pockets or pouches. On her feet are enormous gumboots that look like they'd be able to survive a direct hit from a ballista, and on her front is a heavy-looking leather apron with several arrows stuck in the front pocket. Finally, there's her staff Long Walk, which (as covered in the intro post for the party) is a huge slab of bog-oak from the marshy up-country of the Reaches. Fourteen feet long before we even get to the enormous granite hagstone lashed to the top with thick sisal rope, it's covered in so many charms, fetishes, and totems of magical power that it practically constitutes a flail, or possibly a shop. Given the size of the portal into the Feywild she's carrying around on the top of her staff, some might consider it overkill to have even more sources of power. Those people have never had to organize a fighting retreat from an entire Outer Order of heavy cavalry intent on butchering everyone in your band. A lot of blood was spilled that day.
Faceclaim: Jessie Cave in Various Harry Potter Films I'm Not Sure Where This Still's From Probably Half-Blood Prince (Except, y'know, a firbolg.)
CJ: CJ's outfit was already described in their intro post, with their mix of greys, blacks, and reds. They did name their sword, though. It's a rapier, a proper cup-hilted design but with the long blade in the style of our world's espada ropera, the Renaissance progenitor of what we call a rapier. The hilt appears at first glance to be wrapped in red-painted eelskin, but upon closer inspection the wrap doesn't look like it came from any kind of animal found in the Grass Sea. And there's some capital-W Weird Stuff in the Grass Sea. Much like Cassandra Jane's blades, CJ uses it to help cast their spells; unlike Cassandra Jane, however, they aren't using it to draw signs in the air. Instead, it's there as part of the presentation, part of the show needed to make the magic happen and channel the madness inside their soul into something tangible, or at the very least productive. A lot of people wonder why the people in the League of the Weald, especially people like Sander who normally suffer fools like CJ about as gladly as they would a dose of galloping syphilis, but those people haven't seen CJ backed into a corner. Their pact tome appears in the form of a long scroll that seems to go on far longer than the size of the case would imply, it rolls out, and then all bets are off. The many-angled magic of the warlock's patron is unpredictable, yes, but they've managed to rip apart an entire squadron of heavily-armoured knights in one single gibbering moment of squamous horror. Sander knows a thing or two about needing time to come to terms with a new reality, and sees them with compassion as well as exasperation at their cringe-inducing antics outside of battle. This is evidenced by Sander being the only person aside from CJ who knows that their rapier is named Volunteer, and who knows why.
Faceclaim: Fairuza Balk in The Craft. (Presumably addressing her memories, her patron, or both.)
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So, that's the costume porn for this set. I tried to have a themed colour scheme - grey - mixed with an additional colour representing their relationship to my own mental health. Sander, my protective streak, gets white. Cassandra Jane, my love of wordplay, gets silver. Young Cassie, my self-destructive tendencies, gets rust-orange. Dr. Cassiopeia, my trivia memory, gets blue. The Witch of the Heath, my desire for growth, gets brown. CJ, my dramallama tendencies, gets black.
I hope these are of interest and use to anyone who reads them. -
Am I allowed to hug Young Cassie? by
on 2019-02-01 14:38:00 UTC
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She seems like she really needs a hug. (Well, more than that, but a hug is the best I can give.)
Anyway, these are very interesting descriptions. Again, we all need to write something together with these characters. We'd probably need to plan first about how serious we're going to be, considering your characters for this are much more serious than mine or hS's, but that could probably be taken care of quickly.
-Twistey -
Indeed, the incongruity could be the basis for comedy. by
on 2019-02-01 19:57:00 UTC
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There's the Order of the Butterfly and the Knights of the Twisted Windowpane, who are both fairly light in tone and joke around fighting dragons and climbing (or not climbing) mountains... and then you have the League of the Weald, half a dozen really, really damaged people on the run from an immortal lich-king and his actually competent Legions Of Terror, which is just not sporting on a villain's part. That complete clash of worldviews is potentially the basis for some pitch-black fish out of water comedy, especially if it's set in the Butterfly Order's homeworld where things are generally nice and people are mostly good.
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Unless the League runs into Aldegund. by
on 2019-02-02 23:28:00 UTC
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Aldegund and her patron are both rather insensitive, to put it very nicely in the case of the patron. However, Cass and co would act as a stabilizing force against her, or if they're not there, Teyori would. Ey, that'd work.
-Twistey -
I don't think the League would take kindly to her. by
on 2019-02-03 01:40:00 UTC
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I'm fairly sure Aldegund has something very similar to an Undying patron, and that's... well, one hesitates to use the word "trigger", but it'd remind them of Balazebal in a baaaaaad way. Sander, CJ, and Young Cassie in particular would struggle even to be civil with her, while Doc and Cassandra Jane flat-out wouldn't bother trying. The Witch would just be kinda sad but noncommittal about it. Don't get me wrong, she'd think it was a bad, bad, bad idea, but humans gonna human, whatcha gonna do.
I'm really curious about what the Knights of Hope and Fear would think of the League of the Weald, come to that. Other than that they're all deeply unwell individuals in dire need of therapy and/or a hug, obviously, bc that stuff kinda goes without saying. =] -
Undying? No, her patron is dead. by
on 2019-02-05 16:44:00 UTC
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Aldegund serves a powerful ghost. I'm currently homebrewing with Willis about how that works. I'll figure out the reactions you were curious about later.
-Twistey -
We should all write a thing together... by
on 2019-01-28 16:27:00 UTC
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...about the adventures that result when the Twisteys, Kaitlyns, and Scapegraces all meet. That would just be so fun!
-Twistey -
That's pretty cool. by
on 2019-01-28 01:03:00 UTC
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Are these meant to be you as well as being alt-cast-stat characters? I notice that many have similar names.
Hehe, hS needs to know that his idea is catching on...
-Twistey -
They are! Well spotted. =] (nm) by
on 2019-01-28 09:30:00 UTC
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Okay, now with so many Cassies running around... by
on 2019-01-30 14:45:00 UTC
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...in any context that also includes the Scapegraces, Cass from the Knights will be referred to by her full name, Cass Kingside.
I'm curious, would you mind explaining your choices of class, etc. for these characters, as well as the world they live in with the Ever-King and that stuff?
-Twistey -
US politics news update by
on 2019-01-25 21:58:00 UTC
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First, there's been an agreement to temporarily open the government (for three weeks), and the border wall isn't part of it. I'm going to say that this is a win for sanity (and the Democrats). Hopefully we won't be doing this again come mid-February.
Second, Roger Stone, a senior Trump campaign official, has been arrested for lying to Congress and witness tampering. He allegedly lied when he said he had no emails related to Julian Assange or the hacked DNC emails. Turns out he (almost surely) did.
Other tangentially related facts about this guy: he supported Richard Nixon during the Watergate scandal and apparently has a Nixon tattoo on his back.
- Tomash -
Re: Friday Forum: Here we go again... by
on 2019-01-25 14:12:00 UTC
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I predict that the committee will have officially defined "woman" in about a thousand years.
Loving the clerics! -
I dunno, that seems optimistic. by
on 2019-01-25 15:31:00 UTC
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By that time the Serene Republic of the Committee will occupy nineteen Departments of the Protectorate of Plort. Every year the delegates, thousands strong, will march to the vast Palace of Definition decked out in the tattered pages of previous meetings' minutes. Assembled, they will sit in utter silence for three full days, then depart in the knowledge that at least they haven't made anything worse.
hS -
Sounds about right! by
on 2019-01-26 04:21:00 UTC
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I do wish the Serene Republic of the Committee much luck and wisdom, and I appreciate their dedication to not making it worse. Truly, they are models of respect in that regard.
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Some former PPCer news by
on 2019-01-25 12:02:00 UTC
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But first: Oh! The Color Out of Space! That's a really good choice to adapt. It should be pretty easy to turn into a script without all the uncomfortable classism against rural people . . . Also, I like that simplistic, old-style movie poster! Not a fan of Nicholas Cage, but oh well.
Former Boarder News
Fynn, the author of Agents Archer and Sabbat, has finished his degree, which means he'll be able to dedicate more time to working on Saranados, the planned fantasy trilogy that his agents hail from. He's also returning to work on Seventh Son, a series he began on deviantART featuring a band of gender-binary-non-conforming adventurers. Snippets from Saranados and the so-far complete chapters of Seventh Son can be found on Fynn's Wordpress account; just be aware there's swearing in some of his stories.
—doctorlit, keeping tabs on our previous members, but not in an uncomfortable way, or anything -
Re: Some former PPCer news by
on 2019-01-25 19:06:00 UTC
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...So, this is a blast from the past (he says, following the pingback off his Wordpress account) XD
As a note, the story Sabbat and Archer hail from is called Argentum in Aqua now, though Saranados is probably sticking around either as the world or as the series as a whole.
Speaking of sticking around... I know it's been a while, but some stuff's happened that means I'm happier being around here again, so - hi! (Should probably remember my login/get a new account, I guess xD) -
Welcome back! (nm) by
on 2019-01-27 19:51:00 UTC
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Ooh, a returnbie! by
on 2019-01-27 01:10:00 UTC
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Hi! I'm Twistey! Have some Poe Slaw! It's not real coleslaw, it's a dessert. Hence fitting the name. Currently working on my recipes for Godwin Slaw and other Eponym Slaws. Welcome back! *waves rapidly with entire arm*
-Twistey -
Heh, sorry about that! by
on 2019-01-26 12:18:00 UTC
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I still mostly know your guys through the PPC wiki, so "Saranados" has been linked to them in my head for a while now . . . didn't mean to misrepresent your setting!
It would be great to have you back, though!
—doctorlit, regretting his signature in the earlier post now -
Welcome back! by
on 2019-01-26 05:46:00 UTC
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Always nice to see people return after a time away. ^_^
I wouldn't worry about an account, if you're referring to the Board. We've never noticed any particular benefits to logging in over just entering your username every time. Though, if you see any, let us know!
~Neshomeh