Subject: Post-mortem: that didn't go great, did it?
Author:
Posted on: 2020-02-03 16:16:50 UTC
So, how did that go? (Um, spoilers in the subject line...!) My goal was to see if the PPC could collaboratively create a coherent mission through AI dungeon, and we managed... one of those.
The mission is certainly coherent. It glitches at times, but with only minimal editing it would be 100% cohesive. The plot is weird, but not too weird for the PPC.
But the collaborative side... other than me, a total of five Boarders took part in the thread, and of those five, SMF and 4Moons posted entirely random lines, while NeoSkater's only line used was directly suggested by me. Even while SRPA and doc were contributing, I wound up writing 2-3 prompts for each of theirs.
And that's all mostly my fault. I should have made the compiled story available right from the start, so people could jump in without having to read the whole thread. I should have made it clearer at the beginning that the goal was to see how the AI could be wacky and random while we tried to be sensible at it. I should probably have put in a 'no more than 2 prompts in a row' rule; we ended up with 2 people making huge blocks of contributions, which is great for the story, but not great for getting people involved in the thread. Really, I needed to be clearer about what I was hoping to do right at the start. And I should have held back on my own 'pushing the story' prompts in favour of letting other people speak.
But setting all that aside... I can't help but feel disappointed at how flat this all fell. I guess a lot of it comes down to the fact that there was no way for anyone to contribute except as the next person to prompt, which means if I haven't posted, there's nothing at all to do. Like I said to 4Moons, it would probably be a lot better suited to the Discord, where you could get instant responses. Maybe you can all have some fun with it over there.
Here's the complete story, which I will put up on my website at some point.
hS