Subject: Re: Reviews
Author:
Posted on: 2012-06-13 06:10:00 UTC

Ah, I see where I misinterpreted the Movement-blocking rules. That would loosen up gameplay immensely.

I'm not quite sure what you're saying in the ability wording paragraph. I read the line "take two turns" to mean the player gets two additional turns after the one in which this Special is performed, which opened that player up to the chance to use Kawaii's Special again in that following turn. I take it that it's meant to give two additional Actions within the same turn that Minuet is used? Perhaps Kawaii-only Actions?

I think the best way to change the wording is to replace "turns" with "actions," since that's what you intended to convey. And maybe specify whether the extra actions are for Kawaii only, or for her player in general.

The Sues did tend to gain in power pretty quickly, but the agents actually tended to catch up soon enough. Many of the agents (at least, in the subset I printed) have either attack-boosting or defence-hindering Specials, and the Stealth bonus helps too. Snap was also useful for thinning the Monster cards out of the opponents' ranks, which is something the Sue deck had to do directly through combat, which helped keep the agents not critically overwhelmed.

I think, with this better understanding of the rules, I need to try a few more games again and see what happens. (If I can tear my brother away from video games long enough. Maybe Mom will play with me?) I'll get back to you after.

One thing we were confused about was deck contents. I just noticed that the Ensare rules call for targeting an enemy canon, but I had built the agent deck with no canons, and put canon cards only in the Sue deck for them to Ensare. (Yes, it's a reading comprehension failure on my part. I guess my Magic: the Gathering sensibilities didn't allow for adding a card to a deck whose only purpose was to strengthen the enemy?) I know you're busy enough with making card images right now, since I don't expect definitive deck rules right away. Just something to think about. :)

—doctorlit, who recognizes that he is massively over-thinking a collector card game and apologizes for All Dem Words.

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