Subject: That's...
Author:
Posted on: 2009-03-31 07:02:00 UTC

... To be honest, it feels like you're pushing the limits, making your team of agents more absurd than the rest of us. I'm not a Permission Giver, but if I were, I'd ask you to tone it down. If a PPC agent is that far gone, they wouldn't be able to work anymore; the Flowers don't waste the talents of psych people on such a small group, because everyone's overworked. (Also, travel time is not an issue with plotholes, unless HQ decides to make you take the long route. Logic does not exist.)

Also - and don't take this the wrong way - I don't honestly understand how you plan to make headvoices into agents. If you want to personify them into people with near-caricature-ish personality traits, then fine, but actual headvoices? I really, really don't see it working.

Again, I'm not a PG, but I really worry that you're starting too big. Can't you try a normal (so to speak) agent for a while, and then once you're in the swing of mission writing, change to your current favourites?

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