Subject: Agent Samantha
Author:
Posted on: 2014-07-09 13:42:00 UTC

Stats:
Name: Samantha Frankson
Age, Sex, Species: Female, 23 years as a human, plus about 450 as a Nosgoth second-generation vampire
Home Continuum: Her childhood memories are from a “real” 21st century Earth, but she’s lived in Nosgoth for most of her life
RC, Department, Partner: RC 387, Floaters, (focuses on the Legacy of Kain continuum between her partner’s interests,) partnered with Lawrence Fisher.

Appearance: Petite, about 5-foot 4-inches. Black hair to mid-shoulderblades, pale skin tone, yellow eyes, pointed ears, dark lips, and fangs. When disguised as her human self, she has curly blonde hair and bright blue eyes.

View “Vampire strengths and Weaknesses that apply to Samantha” to see the justification for my head-canon vampire template.

Samantha was a twenty-something inhabitant of the “real world” and a fangirl of the Legacy of Kain video game series. She then was sucked into Nosgoth and was a Mary-Sue for the full five minutes it took to realize what was going on and save a main character from dying. Then some flavor of reality kicked in and she had a horrible and miserable week of being a less-than average human in Nosgoth. Then she became sick, had to beg the canon characters not to let her die, and the only way to save her was to turn her into a vampire. She then spends the next 500 years being an ally and adviser to the canon characters.

Her memories and official PPC file show that she was confronted for breaking the universe. She apologized that she didn’t mean it and said that she wanted to be human again and taken home, but also showed concern for the reality she was in since she knew about the damage. (The C-CAD popped before giving a good reading.) The main reason that she wasn’t killed as a Sue was because Despatch took her mission and Legal offered her a choice.

Samantha has some difficulty relating to people, especially young humans. She has an internal thought process that artificially prompts her to treat everyone as a person even if she sees them as walking prey. (She consciously thinks about how she smiles, whether or not she wants to show her fangs.) She is used to being subordinate, so will follow instructions from someone she respects as more-knowledgeable. Samantha has imperfect self-control. She can get angry without showing it, but will occasionally lash out, even if she apologizes for being so blunt immediately after.

Character reference, Florence Ambrose from Freefall. A little bit of McGonagal’s prickly on the outside with even less softness on the inside.

She is competent in defending herself unarmed against pikes and swords. She can somewhat handle a sword. She can kill someone with her bare claws, and needs training in non-lethal unarmed fighting. She is fairly helpless when disguised as a human or anything similar, but will insist on more training after her first mission gets her shot.

She has no self-agency. Things happen to her instead of her making things happen. When she graduated High School, she still didn’t know what she wanted to be when she grew up. Fate had her witness a crime so her attention to detail could be noticed by an investigator who told her he’d hire her if she went through the right training. She said yes. Since then, she’s been presented with choices that had a clearer “right” answer, and has the gall to be angry when the other option is death. It is strange when she expresses a desire to do missions outside of the Legacy of Kain fandom.

She has the ability to memorize well. It is not eidetic, but rather a study and recall habit. This means that she has to notice something and consciously decide to remember it, and she might forget something if it has been a while since she last thought of it. She cannot decide to forget something on command.

She could have been smart, but she is under-educated and never bothered to learn some of the more useful knowledge. There is also a difference between memorizing something and comprehending it. One of the talents she developed was to draw recognizably from memory.

Sometimes she gets OCD-like tendencies, but it never gets bad enough to become a properly diagnosable issue. Usually it doesn’t disturb her when something is out of place, she just notices it and manages to stop thinking about it. Sometimes she will be unable to sleep if she has left something unfinished or starts worrying about the mini-squids escaping.

Because she was trapped in a video game, she has a slight anxiety when something reminds her of that. Not really a weakness because the anxiety is easily manageable. She is also afraid of the Elder God, but that is a sensible extension of being afraid of dying.

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