Subject: Rogue of Time, eh?
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Posted on: 2014-04-16 01:45:00 UTC

That means you'd steal time (both in the metaphorical and literal sense) from the enemy to benefit your team. Before God-Tier, I think that you'd be able to "steal" time through actions that somehow delay the Reckoning or hinder assassination attempts made by enemies on key targets that are fated to fall (the White King comes to mind). Post God-Tier, you'd be able to make time behave in ways that hinder enemies and boost allies: create slow-time fields around monsters and make your allies move like the Flash, for example. Maybe you could freeze time entirely if you were skilled enough, essentially robbing an entire area of Time itself...

Speaking of final bosses, I've also got my own crackpot theory on how Dave will be able to harm Lord English: if Calliope is a key element in his defeat, then she needs to be brought back to the waking world. One way to do that is by using the Ring of Life, but it's already in someone else's hands at the moment.

The other way is to change the past.

Every session of Sburb must have a Time player and a Space player. If there's a Time player, then they must have a planet. If they have a planet, then logically there must also be a Scratch construct on it as well...

I'm calling it right now: Dave will somehow venture into the Cherub session and set off a Scratch so that he creates a timeline where Calliope dominates Caliborn. That way, Calliope will be able to be brought back to B2 and ready to fight Lord English.

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