Subject: That's an interesting combo.
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Posted on: 2014-04-15 22:18:00 UTC

I can see a Thief of Mind acting as a saboteur/assassin, actively denying enemy movements or sowing confusion among their ranks. They wouldn't seem to be very useful in a direct battle-- Thieves are stereotypically more renowned for their cunning-- but they'd be able to support their teams by killing high ranking Mooks (denial of decision), manipulating the environment, local infrastructure or material resources to force a specific outcome (denial of choice), and destroying information pertaining to their team or important events (denial of memories).

A Bard of Mind "allows the destruction of [choices/thoughts]" or "invites destruction through [choices/thoughts]". It seems to me that they're a classpect specifically designed to sow chaos in the session.

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