Re: If X has a fangame... by
DrMarble
on 2014-01-11 20:08:00 UTC
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I would think of something along the lines of XCOM. Controling the PPC in its entirety, reciveing missions, developing tech, customizable agents with there own skills, and of course, strategy elements for missions.
What I picture. by
Spotted Pheasant
on 2014-01-07 00:13:00 UTC
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For a small aspect of it, I picture you'd have two agents you create, and you get your Response Center which you can decorate to your liking. You'd have the freedom to pick up whatever from missions, and you could place them in and around your Center.
For the graphics, I'm picturing a 32-bit or 16-bit RPG look to it. That, or something to the looks of Dragon Quest IX. Which I want to edit now into this...
If everyone finalized a design and structure for it, I'd love to help make it! I have a bit of experience with game-making, though I'm not exactly a pro.
((I wasn't really sure how to reply this correctly, if I've put it in the wrong place, I'm sorry.))
Well... by
Kittythekatty
on 2014-01-05 20:17:00 UTC
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As a writer of a partial OFU, I'm not sure if Sue attacks are like tower defense games. I can see the whole waves of Suvian attackers, but the students aren't completely defenseless. What would the Sues try to achieve? Total control? Complete annihilation?
Oh, that sounds like something I'm going to write. Oops.
Spoilers...
PPC Mission Game Ideas... by
wobblestheclown
on 2014-01-05 01:34:00 UTC
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I'm not too sure about the strategy-RPG aspect of it - maybe as an overworld thing, but not entirely integral. The game I think most closely resembles PPC activity, on the other hand, is X-COM. A load of small strike forces operating out of a much larger base, different missions, but with - as you rightly point out - more of an emphasis on stealth and intelligence-gathering, with the latter maybe working a la the puzzles in Phoenix Wright games. If you combine the stealth aspects with a really in-depth item system and the passive skill setup from Path Of Exile, there's potential for a truly fantastic game here. Hell, there could even be online co-op for crossovers and stuff. This sounds more and more awesome by the minute!
--parp