Subject: This lends itself more to certain departments than others...
Author:
Posted on: 2014-01-05 03:33:00 UTC

In particular, the DBS. There's a lot more potential variety in terms of what author-wraiths can do and the ways in which they fight. I envisage a kind of raid-boss/pseudo-escort endgame for wraiths; you get an extra team member in the form of the freed canon, but you also get a supremely pissed off supernatural entity.

However, I think a game would, out of necessity, focus on the Floaters. There's just so much more that you can do with them. Of course, given that this is the PPC we're talking about, the game would have to be near-unfairly hard and character progression very slow indeed. The two-person limit works well here, too; given the amount of canons and the disparity between them, you can't really specialise your characters like you would in a more conventional game of this sort. Instead, your characters become jacks-of-all-trades, with a huge number of passive skills and a few actives to keep things interesting. Again, Path Of Exile's skill system would work brilliantly for agents. =]

--parp

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