Subject: Oh, And One More Thing (TM):
Author:
Posted on: 2014-10-02 16:41:00 UTC

Probably more important than the above, actually...

It's not about writing speed. It's about, as I see it, length. We all (myself included!) have this burning desire to kill the worst of the worst fics by having our agents analyse every line, record every charge, grouch about each problem, and also work in their own overarching plot and deep personal traumas at multiple points in the mission (and let's make sure there's a whole bunch of references to other agents, probably including cameos and and and).

And that's one way of writing missions - but it doesn't have to be the way. It probably shouldn't be, in fact, for the same reason we shouldn't have Emergencies every five minutes - they lose their impact. A series of short, simple missions leading up to the big set-piece can work just as well. That's what I'm trying with Agent hS, in fact.

But equally, we can have short, simple missions without the finale. Why not? Not everything needs to be a gripping saga. Have you never watched a TV show which you wished would stop with that stupid arc plot and just go back to monster-of-the-week episodes? In our case it was The Mentalist. Well, Driftwood is your monster-of-the-week(ish) PPC fix. Go read Agent Huinesoron if you want my drama and arc missions - you won't find them here.

Now if you'll excuse me, I have to see a girl about a horse. She thinks she recognises it, see.

hS might shut up now - no promises

PS: I have no idea how this is coming across. I'm just trying to get my thoughts down, not to cast nasturtiums at anyone. Waste of good flowers, that. ~hS

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