Subject: If you think its about missions only, that's not true.
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Posted on: 2016-06-27 16:37:00 UTC

Most of these prompts are written so you can explore what your agents are like when they're not on missions - the prompts are interlude-style. Trust me, I thought that interludes would be boring, and then one day I found out that I wanted to write about my agents in a way that wasn't a mission, and the interlude was there.

I agree with Ixi - writing them for missions only is not going to develop your characters that much. Knowing how someone acts at home is as important as knowing how they act at work.

And like Matt said, no one is forcing you to stick with the prompts you got the first time round, as long as you write two prompts as is required. I'll admit that I changed one of my prompts because it didn't seem to fit with my characters at their early stage of creation.

I vote we keep the prompts as they are.

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