Because I realized that reading the analyses is half the fun. {= )
Nume
Height: Tall
Eyes: Gray
Birthday: Even
Trait: Intelligence
Path: Castle
Fear: Darkness (metaphorical darkness, i.e. darkness of the mind, in this case)
Artifact: Bound Scroll
Wand: Ebony, phoenix feather, 14.5", unyielding.
So. Ebony owners are "frequently non-conformist, highly individual or comfortable with the status of outsider" and also those who have a strong sense of purpose, from which they are not easily swayed. It's a good thing that fits Nume to a T, because with a phoenix feather core and unyielding quality, this wand is not an easy one to master. Like its owner, it is aloof and difficult to please, but once won over, it will readily go into battle with you and may surprise you with its resourcefulness.
Ilraen
Height: Average (in human form, anyway)
Eyes: Green
Birthday: Even (I used the publication date of "Introducing Ilraen" as my reference for this)
Trait: Determination (alas, loyalty is not an option)
Path: Sea (also alas, an open field is not an option)
Fear: Heights (based on that one incident with stairs, though I'm pretty sure he got over it. Could also be read as not wanting to fall into the trap of Andalite arrogance.)
Artifact: Bound Scroll
Wand: Rowan, unicorn hair, 10.75", unbending.
Rowan-wood wands have a reputation for being protective, especially good at defensive magic, and best suited to owners who are both clear-headed and pure-hearted. These qualities are echoed in this wand's unicorn-hair core, which make it a particularly loyal and reliable partner. Its unbending quality means you will never in a million years convince it to stray to evil purposes.
It's the perfect wand for a guy who will stick by his friends through thick and thin and always be there to get their backs in a crisis, even if it seems like he's out for the count. The wand's length, being the shortest in the Average column, may indicate that he still has some maturing to do, but his relative innocence and inexperience shouldn't fool anyone—as Phobos pointed out to me recently, he's got more backbone than just about anybody else in HQ. ^_~
Derik
Height: Tall
Eyes: Hazel (well, they were before one got scarred, and I didn't like the results when I tested out "blue/green" and "other")
Birthday: Odd (ref. Gerard Butler)
Trait: Resilience (he doesn't actually pride himself on this, but it is what most defines him, IMO)
Path: Castle
Fear: Isolation
Artifact: Dusty Bottle
Wand: Laurel, unicorn hair, 13.5", supple.
Laurel-wood wands demand honor and an active sense of purpose in their owners, and it is these very qualities that keep Derik going at all. Its supple quality and unicorn hair core make this wand a little more forgiving and a little more loyal than it might be otherwise, which is good, because Derik needs a little tolerance on his bad days. Seeing potential thieves get struck by lightning can't hurt, either.
Gall
Height: Short
Eyes: Blue
Birthday: Odd (ref. the publication date of "The Girl and Her Dragon")
Trait: Originality (because "being awesome and also better than you" is not an option)
Path: Castle (probably to storm it and drink their mead; I originally picked the sea, because Viking, but that didn't really work)
Fear: Isolation (because what's the point of being awesome if no one's around to see it?)
Artifact: Glittering Jewel
Wand: Sycamore, dragon heartstring, 9.75" (nine and three quarters, lol), brittle.
This is a fun one—more fun than elm, which she got with the sea path and would probably never be able to use what with its native dignity and sophistication. Sycamore, on the other hand, is as easily bored as Gall and would similarly thrive in the stimulating, adventurous life of an agent. This is a thrill-seeker's wand, especially with dragon heartstring as the core. It's powerful, showy, and practically demands to do something, anything, as long as it's not dull. Unfortunately, as if it weren't dangerous enough already, its brittle quality makes it even more prone to accident and error, and when it goes awry, it'll probably do so with a bang.
Jenni
Height: Average
Eyes: Green
Birthday: Odd (I've always given her birthday as the first day of spring, but I've never bothered fixing a date to it)
Trait: Optimism (actually makes more sense than kindness, really, considering how much of a nuisance she can make herself)
Path: Forest
Fear: Isolation
Artifact: Golden Key
Wand: Beech, unicorn hair, 12.25", pliant.
If a younger Jenni was a match for a straightforwardly, perhaps simplistically protective rowan wand, it seems as though she's come into her maturity these days. At twelve and a quarter inches, this wand is the second-longest in the Average column, and beech-wood wands in general look for wisdom and subtlety in their owners. This is a wand for someone who's been around the block a few times and knows that you can't just charge in and fix everything, no matter how much you might want to; when it comes to helping others, sometimes less is more. With a unicorn hair core, this is not a showy wand, but it is a reliable one. Its pliant quality says it's ready to try anything once, as long as it's not being asked to perform out of ignorance or evil.
Henry
(Let's pretend he's eleven...)
Height: Tall
Eyes: Green
Birthday: Odd
Trait: Intelligence (Age ten: "I can do anything any eleven-year-old can do!")
Path: Castle (Hogwarts nao plzkthx)
Fear: Small Spaces (i.e. being held back, prevented from acting)
Artifact: Golden Key
Wand: Hazel, phoenix feather, 13.75", hard.
As I said in my original post, this is one temperamental wand, especially in the hands of a kid who's not quite sure of who the heck he even is yet. Hazel is sensitive to its owner's emotional state, and Henry is a smart, willful kid with a bit of a temper on him. This wand's phoenix core means it, too, has a mind of its own, and its hard quality makes it especially difficult to change its mind. Henry's going to have to work hard at mastering himself before he gets much use out of his wand, but when he does, the world had better watch out, because chances are something amazing is going to come of it.
... Oh, and as for me?
Neshomeh
Height: Average
Eyes: Dark Brown
Birthday: Odd
Trait: Intelligence
Path: Forest
Fear: Fire
Artifact: Black Glove (Because seriously, what is up with a single glove in here with the rest of this stuff? What kind of magic is it for? Is there another one somewhere? Inquiring minds want to know!)
Wand: Hazel, dragon heartstring, 12", hard.
Like Henry's wand, mine requires me to be self-aware and maintain control of my emotions if I'm going to accomplish anything. (Since I struggle with depression and anxiety—not to a massive degree, but enough that I often struggle to motivate myself—this is a rather apt metaphor for my life.) With a dragon heartstring core, it's strongly bonded to me and, when I can get it to work, it is quite powerful. Like me, though, it can sometimes get hung up on its own ideas and may need serious persuasion to try something new. At least, if it does discharge unexpectedly, it's not likely to be dangerous; less explosive, more scattered; spells may just fizzle out. But I guess I'll never go thirsty. {; P
~Neshomeh