Subject: An excuse to ramble about the Epic Mickey soundtrack!
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Posted on: 2018-06-18 21:14:00 UTC

So two things: 1. I don't understand music on the same deep level of notes and such that twistey does, but there's some cleverness to the songs in this game I still want to bring up.

and 2. I realize this is a super tiny, minor fandom no one else here cares about but uh . . . I think this is at least somewhat interesting anyway?

So, for being an ultimately sub-par game, Epic Mickey has an utterly gorgeous and creative soundtrack, composed by James Dooley. The basic mechanic of the game is that you can advance past obstacles either by using paint to create new objects, or to brute force through things by dissolving existing objects with thinner. Most of the game levels (themed around Disney park attractions) have a music theme with five separate variations: the "base" version, a version where you're mostly using paint to get through, a version where you're only using paint to get through, a version where you're mostly using thinner to get through, and a version where you're only using thinner to get through. The paint-oriented versions tend to be focused on high-pitched chimes, and are generally gentler and more light-hearted feeling than the base version. The thinner versions tend to become very slow, with creepy violins and deep baritone notes added.

This feature was also used to hide musical easter eggs in the soundtrack. One level has the Micky Mouse Club March hidden in its music, at 1:02. It's identifiable, but the notes and tone are way off. Using lots of paint restores the tune to a more recognizable form. (Same point in time.) Using lots of thinner, though, appropriately wipes that tune completely out of the song!

—doctorlit hopes this is at least marginally interesting to anyone else . . .

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