Subject: Alternate Spellcasting Stats
Author:
Posted on: 2019-01-18 23:23:00 UTC

So, it turns out there is a Feat in DnD 3rd Edition, in some obscure supplemental book, that allows you to change your characters spellcasting stat at character creation. Any magical class can use it, and you can make any stat into your new spellcasting stat. The idea is that your character comes from a non-traditional spellcasting tradition.

Knowing that, I made up some interesting spellcasters.

Ograth, Half-Orc Bard (Str-caster). Ograth casts spells by hitting things really hard. If you see him on the battlefield, he's got a war drum slung over his shoulder. If you meet him in a bar, he might make due pounding tankards against a table. Either way, his drumming stokes a fire in the belly.

Verith, Elf Druid (Dex-caster). The song of nature is so powerfully beautiful that Verith can't help but move along with it. She dances through the forest and the forest dances along with her. Trees sway, deer cavort, birds wheel and dip. On the rare occasion that she gets angry, her whirling and leaping summons storms to enact nature's vengeance.

Shale Earthblood, Dwarf Sorceror (Con-caster). Shale could always feel the magic inside him. It coursed through his veins from a young age, and all he had to do was find a way to let it out. His village didn't take kindly to blood magic, and he was exiled. Now he wanders the tunnels; white scars gleaming nearly as much as his silver knife. (For this character, every spell requires 1 hit point of intentional damage per spell level to cast.)


In the worlds of fiction, some of these already exist. The Clave from The Second Chronicles of Thomas Covenant use blood magic similar to Shale's. In the Deathgate Cycle, the Sartan use dance as a major component of their spellcasting.

-Phobos

Reply Return to messages