Subject: Weapons! And rules!
Author:
Posted on: 2012-09-11 17:04:00 UTC





(I'm more satisfied with the dinosaurs than the blood, actually)

As to the rules, I've come up with one 'house rule' (in addition, of course, to standard Cluedo rules) that would make it very PPC:

-On rolling a 1/double 1 (depending on number of dice), you fail to distract yourself sufficiently, and are moved to a random location on the board. (In practice, this would either be decided by the other players, or make it 'a random room' and use a random-number generator)

For board-changing... probably the easiest way would be to make the board from four square sections, which are arranged to form a larger square, and shuffled when a player is enabled (or every third turn, or whatever). But I think the fail-to-distract rule actually takes care of that aspect well enough...

hS

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